Applying the Wizard of Oz Technique to the Study of Multimodal Systems
EWHCI '93 Selected papers from the Third International Conference on Human-Computer Interaction
Navigating virtual reality by thought: what is it like?
Presence: Teleoperators and Virtual Environments
Brain-computer interfaces for hci and games
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Brain-Computer Interfacing for Intelligent Systems
IEEE Intelligent Systems
Perspectives on user experience evaluation of brain-computer interfaces
UAHCI'11 Proceedings of the 6th international conference on Universal access in human-computer interaction: users diversity - Volume Part II
Improving BCI performance after classification
Proceedings of the 14th ACM international conference on Multimodal interaction
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Current brain-computer interfacing (BCI) research focuses on detection performance, speed, and bit rates. However, this is only a small part of what is important to the user. From human-computer interaction (HCI) research, we can apply the paradigms of user-centered design and evaluation, to improve the usability and user experience. Involving the users in the design process may also help in moving beyond the limited mental tasks that are currently common in BCI systems. To illustrate the usefulness of these methods to BCI, we involved potential users in the design process of a BCI system, resulting in three new mental tasks. The experience of using these mental tasks was then evaluated within a prototype BCI system using a commercial online role-playing game. Results indicate that user preference for certain mental tasks is primarily based on the recognition of brain activity by the system, and secondly on the ease of executing the task.