Brain-Computer Interfaces, Virtual Reality, and Videogames

  • Authors:
  • Anatole Lécuyer;Fabien Lotte;Richard B. Reilly;Robert Leeb;Michitaka Hirose;Mel Slater

  • Affiliations:
  • French National Research Institute for Computer Science and Control;French National Research Institute for Computer Science and Control;National Institute for Applied Sciences;Trinity College;Graz University of Technology;University of Tokyo

  • Venue:
  • Computer
  • Year:
  • 2008

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Abstract

Major challenges must be tackled for brain-computer interfaces to mature into an established communications medium for VR applications, which will range from basic neuroscience studies to developing optimal peripherals and mental gamepads and more efficient brain-signal processing techniques.