The sciences of the artificial (3rd ed.)
The sciences of the artificial (3rd ed.)
How to design programs: an introduction to programming and computing
How to design programs: an introduction to programming and computing
CITIDEL: making resources available
Proceedings of the 7th annual conference on Innovation and technology in computer science education
Python robotics: an environment for exploring robotics beyond LEGOs
SIGCSE '03 Proceedings of the 34th SIGCSE technical symposium on Computer science education
A multi-national study of reading and tracing skills in novice programmers
Working group reports from ITiCSE on Innovation and technology in computer science education
Proceedings of the first international workshop on Computing education research
Pair programming improves student retention, confidence, and program quality
Communications of the ACM - Music information retrieval
Learning to Program with Alice, Brief Edition
Learning to Program with Alice, Brief Edition
Introduction to Computing and Programming with Java: A Multimedia Approach
Introduction to Computing and Programming with Java: A Multimedia Approach
Opening the door of the computer science classroom: the disciplinary commons
Proceedings of the 38th SIGCSE technical symposium on Computer science education
We work so hard and they don't use it: acceptance of software tools by teachers
Proceedings of the 12th annual SIGCSE conference on Innovation and technology in computer science education
Proceedings of the third international workshop on Computing education research
What makes CS teachers change?: factors influencing CS teachers' adoption of curriculum innovations
Proceedings of the 40th ACM technical symposium on Computer science education
Ensemble: enriching communities and collections to support education in computing
ITiCSE '09 Proceedings of the 14th annual ACM SIGCSE conference on Innovation and technology in computer science education
Supporting Computer Science Curriculum: Exploring and Learning Linked Lists with iList
IEEE Transactions on Learning Technologies
Communications of the ACM - Scratch Programming for All
How do computing faculty adopt curriculum innovations?: the story from instructors
Proceedings of the 41st ACM technical symposium on Computer science education
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This paper explores the issue of what kind of evidence triggers changes in the teaching practice of Computer Science educators, and how educators evaluate the effectiveness of those changes. We interviewed 14 Computer Science instructors from three different institutions. Our study indicates that changes are mostly initiated from instructors' intuition, informal discussion with students, and anecdotal evidence.