A Taxonomy and Evaluation of Dense Two-Frame Stereo Correspondence Algorithms
International Journal of Computer Vision
Real-Time Stereo by using Dynamic Programming
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 3 - Volume 03
Improved Real-Time Stereo on Commodity Graphics Hardware
CVPRW '04 Proceedings of the 2004 Conference on Computer Vision and Pattern Recognition Workshop (CVPRW'04) Volume 3 - Volume 03
Image-Gradient-Guided Real-Time Stereo on Graphics Hardware
3DIM '05 Proceedings of the Fifth International Conference on 3-D Digital Imaging and Modeling
Near Real-Time Reliable Stereo Matching Using Programmable Graphics Hardware
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Real-Time Connectivity Constrained Depth Map Computation Using Programmable Graphics Hardware
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 1 - Volume 01
Symmetric Stereo Matching for Occlusion Handling
CVPR '05 Proceedings of the 2005 IEEE Computer Society Conference on Computer Vision and Pattern Recognition (CVPR'05) - Volume 2 - Volume 02
Stereo Vision in Structured Environments by Consistent Semi-Global Matching
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
CVPR '06 Proceedings of the 2006 IEEE Computer Society Conference on Computer Vision and Pattern Recognition - Volume 2
ViSE: Visual Search Engine Using Multiple Networked Cameras
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 03
Segment-Based Stereo Matching Using Belief Propagation and a Self-Adapting Dissimilarity Measure
ICPR '06 Proceedings of the 18th International Conference on Pattern Recognition - Volume 03
High-Quality Real-Time Stereo Using Adaptive Cost Aggregation and Dynamic Programming
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
Real-Time Stereo Vision: Making More Out of Dynamic Programming
CAIP '09 Proceedings of the 13th International Conference on Computer Analysis of Images and Patterns
Accurate Real-Time Disparity Estimation with Variational Methods
ISVC '09 Proceedings of the 5th International Symposium on Advances in Visual Computing: Part I
A fast stereo matching algorithm suitable for embedded real-time systems
Computer Vision and Image Understanding
Multi-resolution real-time stereo on commodity graphics hardware
CVPR'03 Proceedings of the 2003 IEEE computer society conference on Computer vision and pattern recognition
A fast line segment based dense stereo algorithm using tree dynamic programming
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part III
High Performance Stereo Vision Designed for Massively Data Parallel Platforms
IEEE Transactions on Circuits and Systems for Video Technology
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We introduce a new GPGPU-based real-time dense stereo matching algorithm. The algorithm is based on a progressive multi-resolution pipeline which includes background modeling and dense matching with adaptive windows. For applications in which only moving objects are of interest, this approach effectively reduces the overall computation cost quite significantly, and preserves the high definition details. Running on an off-the-shelf commodity graphics card, our implementation achieves a 36 fps stereo matching on 1024x768 stereo video with a fine 256 pixel disparity range. This is effectively same as 7200M disparity evaluations per second. For scenes where the static background assumption holds, our approach outperforms all published alternative algorithms in terms of the speed performance, by a large margin. We envision a number of potential applications such as real-time motion capture, as well as tracking, recognition and identification of moving objects in multi-camera networks.