Navigating the world and learning to like it: mobility training through a pervasive game

  • Authors:
  • Charlotte Magnusson;Annika Waern;Kirsten Rassmus Gröhn;Åse Bjernryd;Helen Bernhardsson;Ann Jakobsson;Johan Salo;Magnus Wallon;Per-Olof Hedvall

  • Affiliations:
  • Lund University, Lund, Sweden;Stockholm University DSV, Kista, Sweden;Lund University, Lund, Sweden;Synenheten, barn-och ungdom, Universitetssjukhuset, Lund, Sweden;Synenheten, barn-och ungdom, Universitetssjukhuset, Lund, Sweden;Synenheten, barn-och ungdom, Universitetssjukhuset, Lund, Sweden;Tågmästaregatan, Malmö, Sweden;Tågmästaregatan, Malmö, Sweden;Lund University, Lund, Sweden

  • Venue:
  • Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
  • Year:
  • 2011

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Abstract

This paper introduces the idea that location based pervasive games can be used to make mobility training for visually impaired children more fun. The user centred development process which has been carried out in collaboration with both visually impaired children and rehabilitation staff is described and we present a novel game concept which combines locative play, sound traces and a physical catch movement. We report and discuss results of user tests and summarize our experience in a set of tentative development and design guidelines for this type of game.