Windows on the world: 2D windows for 3D augmented reality
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
An empirical study of algorithms for point-feature label placement
ACM Transactions on Graphics (TOG)
SUSAN—A New Approach to Low Level Image Processing
International Journal of Computer Vision
View management for virtual and augmented reality
Proceedings of the 14th annual ACM symposium on User interface software and technology
Marker Tracking and HMD Calibration for a Video-Based Augmented Reality Conferencing System
IWAR '99 Proceedings of the 2nd IEEE and ACM International Workshop on Augmented Reality
Evaluating Label Placement for Augmented Reality View Management
ISMAR '03 Proceedings of the 2nd IEEE/ACM International Symposium on Mixed and Augmented Reality
Robust Real-Time Face Detection
International Journal of Computer Vision
Automatic Determination of Text Readability over Textured Backgrounds for Augmented Reality Systems
ISMAR '04 Proceedings of the 3rd IEEE/ACM International Symposium on Mixed and Augmented Reality
VR '05 Proceedings of the 2005 IEEE Conference 2005 on Virtual Reality
Video object annotation, navigation, and composition
Proceedings of the 21st annual ACM symposium on User interface software and technology
Evaluation of Alternative Label Placement Techniques in Dynamic Virtual Environments
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Label segregation by remapping stereoscopic depth in far-field augmented reality
ISMAR '08 Proceedings of the 7th IEEE/ACM International Symposium on Mixed and Augmented Reality
A hybrid approach to domino portrait generation
AAAI'08 Proceedings of the 23rd national conference on Artificial intelligence - Volume 3
Distributed design review using tangible augmented technical drawings
Computer-Aided Design
Fast and scalable domino portrait generation
CPAIOR'08 Proceedings of the 5th international conference on Integration of AI and OR techniques in constraint programming for combinatorial optimization problems
Importance-driven compositing window management
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Machine learning for high-speed corner detection
ECCV'06 Proceedings of the 9th European conference on Computer Vision - Volume Part I
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Augmented reality (AR) provides an intuitive user interface to present information in the context of the real world. A common application is to overlay screen-aligned annotations for real world objects to create in-situ information displays for users. While the referenced object’s location is fixed in the view the annotating labels should be placed in such a way as to not interfere with other content of interest such as other labels or objects in the real world. We present a new approach to determine and track areas with less visual interest based on feature density and to automatically compute label layout from this information. The algorithm works in under 5ms per frame, which is fast enough that it can be used with existing AR systems. Moreover, it provides flexible constraints for controlling label placement behaviour to the application designer. The resulting overlays are demonstrated with a simple hand-held augmented reality system for information display in a lab environment.