Socializing the intelligent tutor: bringing empathy to computer tutors
Learning Issues for Intelligent Tutoring Systems
Implementation of motivational tactics in tutoring systems
Journal of Artificial Intelligence in Education
Informing the Detection of the Students' Motivational State: An Empirical Study
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
ITS '02 Proceedings of the 6th International Conference on Intelligent Tutoring Systems
“Be bold and take a challenge”: Could motivational strategies improve help-seeking?
Proceedings of the 2005 conference on Artificial Intelligence in Education: Supporting Learning through Intelligent and Socially Informed Technology
Balancing Cognitive and Motivational Scaffolding in Tutorial Dialogue
ITS '08 Proceedings of the 9th international conference on Intelligent Tutoring Systems
Learner characteristics and feedback in tutorial dialogue
EANL '08 Proceedings of the Third Workshop on Innovative Use of NLP for Building Educational Applications
A Model to Manage Learner's Motivation: A Use-Case for an Academic Schooling Intelligent Assistant
EC-TEL '09 Proceedings of the 4th European Conference on Technology Enhanced Learning: Learning in the Synergy of Multiple Disciplines
PlayPhysics: an emotional games learning environment for teaching physics
KSEM'10 Proceedings of the 4th international conference on Knowledge science, engineering and management
Dynamics of Student Cognitive-Affective Transitions During a Mathematics Game
Simulation and Gaming
Towards Systems That Care: A Conceptual Framework based on Motivation, Metacognition and Affect
International Journal of Artificial Intelligence in Education
A review of recent advances in learner and skill modeling in intelligent learning environments
User Modeling and User-Adapted Interaction
Advances in Human-Computer Interaction - Special issue on User Assessment in Serious Games and Technology-Enhanced Learning
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The M-Ecolab was developed to provide motivational scaffolding via an on-screen character whose demeanour defended on modelling the learner's motivational state at interaction time. Motivational modelling was based on three variables: effort, independence and the confidence. A classroom evalu-ation was conducted to illustrate the effects of motivational scaffolding. Students had an eighty minute interaction with the M-Ecolab, divided into two sessions. The results suggested a positive effect of the motivational scaffolding, particularly for initially de-motivated students who demonstrated higher learning gains. We found that these students followed the suggestions of the on-screen character which delivered personalized feedback. They behaved in a way that was conducive to learning by being challenge-seekers and displaying an inclination to exert more effort. This paper gives a detailed account of the methodology and findings that resulted from the empirical evaluation.