ACM Transactions on Mathematical Software (TOMS)
Simulated annealing: past, present, and future
WSC '95 Proceedings of the 27th conference on Winter simulation
Enhanced simulated annealing for globally minimizing functions of many-continuous variables
ACM Transactions on Mathematical Software (TOMS)
Antisocial Agents and Vickrey Auctions
ATAL '01 Revised Papers from the 8th International Workshop on Intelligent Agents VIII
Co-evolutionary Auction Mechanism Design: A Preliminary Report
AAMAS '02 Revised Papers from the Workshop on Agent Mediated Electronic Commerce on Agent-Mediated Electronic Commerce IV, Designing Mechanisms and Systems
Introduction to Stochastic Search and Optimization
Introduction to Stochastic Search and Optimization
Computing best-response strategies in infinite games of incomplete information
UAI '04 Proceedings of the 20th conference on Uncertainty in artificial intelligence
Empirical mechanism design: methods, with application to a supply-chain scenario
EC '06 Proceedings of the 7th ACM conference on Electronic commerce
Generating trading agent strategies: analytic and empirical methods for infinite and large games
Generating trading agent strategies: analytic and empirical methods for infinite and large games
Dynamic Mechanism Design for Online Commerce
Operations Research
Stochastic search methods for nash equilibrium approximation in simulation-based games
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 2
Spiteful bidding in sealed-bid auctions
IJCAI'07 Proceedings of the 20th international joint conference on Artifical intelligence
Optimal-in-expectation redistribution mechanisms
Artificial Intelligence
Simulation-based game theoretic analysis of keyword auctions with low-dimensional bidding strategies
UAI '09 Proceedings of the Twenty-Fifth Conference on Uncertainty in Artificial Intelligence
Computing equilibria by incorporating qualitative models?
Proceedings of the 9th International Conference on Autonomous Agents and Multiagent Systems: volume 1 - Volume 1
Complexity of mechanism design
UAI'02 Proceedings of the Eighteenth conference on Uncertainty in artificial intelligence
Predicting behavior in unstructured bargaining with a probability distribution
Journal of Artificial Intelligence Research
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We present a functional framework for automated Bayesian and worst-case mechanism design, based on a two-stage game model of strategic interaction between the designer and the mechanism participants. At the core of our framework is a black-box optimization algorithm which guides the process of evaluating candidate mechanisms. We apply the approach to several classes of two-player infinite games of incomplete information, producing optimal or nearly optimal mechanisms using various objective functions. By comparing our results with known optimal mechanisms, and in some cases improving on the best known mechanisms, we provide evidence that ours is a promising approach to parametrized mechanism design for infinite Bayesian games.