A marking based interface for collaborative writing
UIST '93 Proceedings of the 6th annual ACM symposium on User interface software and technology
The marks are on the knowledge worker
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Artificial Intelligence - Special volume on computational research on interaction and agency, part 2
Fix and float: object movement by egocentric navigation
Proceedings of the 10th annual ACM symposium on User interface software and technology
A diary study of work-related reading: design implications for digital reading devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Linking by inking: trailblazing in a paper-like hypertext
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
Document structure and markup in the FRESS hypertext system
Markup Languages
Saving and using encountered information: implications for electronic periodicals
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Documents at Hand: Learning from Paper to Improve Digital Technologies
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interfaces for staying in the flow
Ubiquity
Papiercraft: A gesture-based command system for interactive paper
ACM Transactions on Computer-Human Interaction (TOCHI)
Re-framing the desktop interface around the activities of knowledge work
Proceedings of the 21st annual ACM symposium on User interface software and technology
Codex: a dual screen tablet computer
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hands-on math: a page-based multi-touch and pen desktop for technical work and problem solving
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Active reading and its discontents: the situations, problems and ideas of readers
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LiquidText: a flexible, multitouch environment to support active reading
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Microanalysis of active reading behavior to inform design of interactive desktop workspaces
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
TextTearing: opening white space for digital ink annotation
Proceedings of the 26th annual ACM symposium on User interface software and technology
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Pen and touch gestural environment for document editing on interactive tabletops
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
Setting of document importance based on analysis of user's usual working
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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GatherReader is a prototype e-reader with both pen and multi-touch input that illustrates several interesting design trade-offs to fluidly interleave content consumption behaviors (reading and flipping through pages) with information gathering and informal organization activities geared to active reading tasks. These choices include (1) relaxed precision for casual specification of scope; (2) multiple object collection via a visual clipboard; (3) flexible workflow via deferred action; and (4) complementary use of pen+touch. Our design affords active reading by limiting the transaction costs for secondary subtasks, while keeping users in the flow of the primary task of reading itself.