Beyond paper: supporting active reading with free form digital ink annotations
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The humane interface: new directions for designing interactive systems
The humane interface: new directions for designing interactive systems
DiamondTouch: a multi-user touch technology
Proceedings of the 14th annual ACM symposium on User interface software and technology
Sketching informal presentations
Proceedings of the 5th international conference on Multimodal interfaces
Navigating documents with the virtual scroll ring
Proceedings of the 17th annual ACM symposium on User interface software and technology
Gesture Registration, Relaxation, and Reuse for Multi-Point Direct-Touch Surfaces
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Keepin' it real: pushing the desktop metaphor with physics, piles and the pen
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SmartPublisher: document creation on pen-based systems via document element reuse
Proceedings of the 2006 ACM symposium on Document engineering
Gestures without libraries, toolkits or training: a $1 recognizer for user interface prototypes
Proceedings of the 20th annual ACM symposium on User interface software and technology
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AVI '08 Proceedings of the working conference on Advanced visual interfaces
The prevention of mode errors through sensory feedback
Human-Computer Interaction
Using strokes as command shortcuts: cognitive benefits and toolkit support
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hands-on math: a page-based multi-touch and pen desktop for technical work and problem solving
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Diagram editing on interactive displays using multi-touch and pen gestures
Diagrams'10 Proceedings of the 6th international conference on Diagrammatic representation and inference
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
LiquidText: a flexible, multitouch environment to support active reading
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Neat: a set of flexible tools and gestures for layout tasks on interactive displays
Proceedings of the ACM International Conference on Interactive Tabletops and Surfaces
Informal information gathering techniques for active reading
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Supporting active reading on pen and touch-operated tabletops
Proceedings of the International Working Conference on Advanced Visual Interfaces
High-performance pen + touch modality interactions: a real-time strategy game eSports context
Proceedings of the 25th annual ACM symposium on User interface software and technology
Empirical evaluation of uni- and bimodal pen and touch interaction properties on digital tabletops
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Gesture-supported document creation on pen and touch tabletops
CHI '13 Extended Abstracts on Human Factors in Computing Systems
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Combined pen and touch input is an interaction paradigm attracting increasing interest both in the research community and recently in industry. In this paper, we illustrate how pen and touch interaction techniques can be leveraged for editing and authoring of presentational documents on digital tabletops. Our system exploits the rich interactional vocabulary afforded by the simultaneous availability of the two modalities to provide gesture-driven document editing functionality as an expert alternative to widgets. For our bimanual gestures, we make use of non-dominant hand postures to set pen modes in which the dominant hand articulates a variety of transactions. We draw an analogy between such modifier postures and modifier keys on a keyboard to construct command shortcuts. Based on this model, we implement a number of common document editing operations, including several page and element manipulations, shape and text input with styling, clipart retrieval and insertion as well as undo/redo. The results of a lab study provide in-sights as to the strengths and limitations of our approach.