SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Chunking and phrasing and the design of human-computer dialogues
Human-computer interaction
A new direct manipulation technique for aligning objects in drawing programs
Proceedings of the 9th annual ACM symposium on User interface software and technology
Interactive beautification: a technique for rapid geometric design
Proceedings of the 10th annual ACM symposium on User interface software and technology
HCC '01 Proceedings of the IEEE 2001 Symposia on Human Centric Computing Languages and Environments (HCC'01)
Two-handed interaction on a tablet display
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Visual touchpad: a two-handed gestural input device
Proceedings of the 6th international conference on Multimodal interfaces
Snap-and-go: helping users align objects without the modality of traditional snapping
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rotation and Translation Mechanisms for Tabletop Interaction
TABLETOP '06 Proceedings of the First IEEE International Workshop on Horizontal Interactive Human-Computer Systems
Comparing usability of one-way and multi-way constraints for diagram editing
ACM Transactions on Computer-Human Interaction (TOCHI)
Reality-based interaction: a framework for post-WIMP interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
AVI '08 Proceedings of the working conference on Advanced visual interfaces
The non-designer's design book, third edition
The non-designer's design book, third edition
Kinematic templates: end-user tools for content-relative cursor manipulations
Proceedings of the 21st annual ACM symposium on User interface software and technology
Bringing physics to the surface
Proceedings of the 21st annual ACM symposium on User interface software and technology
Lineogrammer: creating diagrams by drawing
Proceedings of the 21st annual ACM symposium on User interface software and technology
GestureBar: improving the approachability of gesture-based interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Separability of spatial manipulations in multi-touch interfaces
Proceedings of Graphics Interface 2009
Detecting and leveraging finger orientation for interaction with direct-touch surfaces
Proceedings of the 22nd annual ACM symposium on User interface software and technology
A new interface for cloning objects in drawing systems
Proceedings of Graphics Interface 2010
Hands-on math: a page-based multi-touch and pen desktop for technical work and problem solving
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
UIST '10 Proceedings of the 23nd annual ACM symposium on User interface software and technology
Diagram editing on interactive displays using multi-touch and pen gestures
Diagrams'10 Proceedings of the 6th international conference on Diagrammatic representation and inference
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Grids & guides: multi-touch layout and alignment tools
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Empirical evaluation of uni- and bimodal pen and touch interaction properties on digital tabletops
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
Pen and touch gestural environment for document editing on interactive tabletops
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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Creating accurate layouts of graphical objects is an important activity in many graphics applications, such as design tools, presentation software or diagram editors. In this paper, we are contributing Natural and Effective Layout Techniques (Neat). The system provides a consistent set of multi-touch tools and gestures for aligning and distributing graphical objects on interactive surfaces. NEAT explicitly considers expert requirements and supports a rich and consistent set of layout functions. Amongst others, it minimizes visual distraction by layout tools, combines separate steps of interaction to compound ones and allows effective interaction by combining multi-touch and pen input. Furthermore, Neat provides a set of bimanual gestures for achieving layout tasks in a quick and effective way without explicitly invoking any tools. From initial expert user feedback we derive several principles for layout tools on interactive displays.