UniCam—2D gestural camera controls for 3D environments
I3D '99 Proceedings of the 1999 symposium on Interactive 3D graphics
Fluid sketches: continuous recognition and morphing of simple hand-drawn shapes
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
FlowMenu: combining command, text, and data entry
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Quantitative analysis of scrolling techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving Browsing Performance: A study of four input devices for scrolling and pointing tasks
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
Scroll ring performance evaluation
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Tablet-based valuators that provide one, two, or three degrees of freedom
SIGGRAPH '81 Proceedings of the 8th annual conference on Computer graphics and interactive techniques
Curve dial: eyes-free parameter entry for GUIs
CHI '05 Extended Abstracts on Human Factors in Computing Systems
A simple movement time model for scrolling
CHI '05 Extended Abstracts on Human Factors in Computing Systems
OrthoZoom scroller: 1D multi-scale navigation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving selection of off-screen targets with hopping
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Hover widgets: using the tracking state to extend the capabilities of pen-operated devices
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Mnemonic rendering: an image-based approach for exposing hidden changes in dynamic displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
InkSeine: In Situ search for active note taking
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Towards a quantitative analysis of audio scrolling interfaces
CHI '07 Extended Abstracts on Human Factors in Computing Systems
Video browsing by direct manipulation
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rubbing and tapping for precise and rapid selection on touch-screen displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating touch gestures for scrolling on notebook computers
CHI '08 Extended Abstracts on Human Factors in Computing Systems
Spatially aware handhelds for high-precision tangible interaction with large displays
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
The Pie Slider: Combining Advantages of the Real and the Virtual Space
SG '09 Proceedings of the 10th International Symposium on Smart Graphics
Proceedings of the 22nd annual ACM symposium on User interface software and technology
Directed manipulation with respect to focal rings
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Drag-and-guess: drag-and-drop with prediction
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Techniques for interacting with off-screen content
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction - Volume Part II
Knotty gestures: subtle traces to support interactive use of paper
Proceedings of the International Conference on Advanced Visual Interfaces
Mid-air pan-and-zoom on wall-sized displays
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Improving scrolling devices with document length dependent gain
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A comparison of flick and ring document scrolling in touch-based mobile phones
Proceedings of the 10th asia pacific conference on Computer human interaction
The fat thumb: using the thumb's contact size for single-handed mobile interaction
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
ProPane: fast and precise video browsing on mobile phones
Proceedings of the 11th International Conference on Mobile and Ubiquitous Multimedia
Implicit bookmarking: Improving support for revisitation in within-document reading tasks
International Journal of Human-Computer Studies
Pen and touch gestural environment for document editing on interactive tabletops
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
PointPose: finger pose estimation for touch input on mobile devices using a depth sensor
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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We present a technique for scrolling through documents that is simple to implement and requires no special hardware. This is accomplished by simulating a hardware scroll ring--a device that maps circular finger motion into vertical scrolling. The technique performs at least as well as a mouse wheel for medium and long distances, and is preferred by users. It can be particularly useful in portable devices where screen-space and space for peripherals is at a premium.