Movement time prediction in human-computer interfaces
Proceedings of the conference on Graphics interface '92
Beyond Fitts' law: models for trajectory-based HCI tasks
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
Information visualization: perception for design
Information visualization: perception for design
Speed-dependent automatic zooming for browsing large documents
UIST '00 Proceedings of the 13th annual ACM symposium on User interface software and technology
Scale effects in steering law tasks
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Quantitative analysis of scrolling techniques
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Transient visual cues for scrolling: an empirical study
CHI '02 Extended Abstracts on Human Factors in Computing Systems
Improving Browsing Performance: A study of four input devices for scrolling and pointing tasks
INTERACT '97 Proceedings of the IFIP TC13 Interantional Conference on Human-Computer Interaction
The radial scroll tool: scrolling support for stylus- or touch-based document navigation
Proceedings of the 17th annual ACM symposium on User interface software and technology
Navigating documents with the virtual scroll ring
Proceedings of the 17th annual ACM symposium on User interface software and technology
Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Peephole pointing: modeling acquisition of dynamically revealed targets
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating touch gestures for scrolling on notebook computers
CHI '08 Extended Abstracts on Human Factors in Computing Systems
An empirical characterisation of electronic document navigation
GI '08 Proceedings of graphics interface 2008
The effect of animated transitions in zooming interfaces
AVI '08 Proceedings of the working conference on Advanced visual interfaces
Augmented reality target finding based on tactile cues
Proceedings of the 2009 international conference on Multimodal interfaces
Evaluating reading and analysis tasks on mobile devices: a case study of tilt and flick scrolling
OZCHI '09 Proceedings of the 21st Annual Conference of the Australian Computer-Human Interaction Special Interest Group: Design: Open 24/7
A model of novice and expert navigation performance in constrained-input interfaces
ACM Transactions on Computer-Human Interaction (TOCHI)
Flick-and-brake: finger control over inertial/sustained scroll motion
CHI '11 Extended Abstracts on Human Factors in Computing Systems
Evaluation of mapping functions for one-handed flick operations on a mobile device
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Acquisition of dynamically revealed multimodal targets
ICMI '11 Proceedings of the 13th international conference on multimodal interfaces
A model of embodied dynamic peephole pointing for hidden targets
BCS-HCI '11 Proceedings of the 25th BCS Conference on Human-Computer Interaction
A comparison of flick and ring document scrolling in touch-based mobile phones
Proceedings of the 10th asia pacific conference on Computer human interaction
Proceedings of the 10th asia pacific conference on Computer human interaction
The hold-and-move gesture for multi-touch interfaces
MobileHCI '12 Proceedings of the 14th international conference on Human-computer interaction with mobile devices and services
A model of navigation for very large data views
Proceedings of Graphics Interface 2013
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A model for movement time for scrolling is developed and verified experimentally. It is hypothesized that the maximum scroll speed is a constant at which the target can be perceived when scrolling over the screen. In an experiment where distance to target and target width were varied, it was found that movement time did not follow Fitts' law. Rather, it was linearly dependent on the distance to the target, suggesting a constant maximum scrolling speed. We hypothesize that the same relationship between movement time and target distance apply to other computer interaction tasks where the position of the target is not known ahead of time, and the data in which the target is sought is not ordered.