Object associations: a simple and practical approach to virtual 3D manipulation
I3D '95 Proceedings of the 1995 symposium on Interactive 3D graphics
Virtual reality on a WIM: interactive worlds in miniature
CHI '95 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The design and evaluation of selection techniques for 3D volumetric displays
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Presence: Teleoperators and Virtual Environments
Automated generation of interactive 3D exploded view diagrams
ACM SIGGRAPH 2008 papers
Bringing physics to the surface
Proceedings of the 21st annual ACM symposium on User interface software and technology
Employing dynamic transparency for 3D occlusion management: design issues and evaluation
INTERACT'07 Proceedings of the 11th IFIP TC 13 international conference on Human-computer interaction
Depth perception: a major issue in medical AR: evaluation study by twenty surgeons
MICCAI'06 Proceedings of the 9th international conference on Medical Image Computing and Computer-Assisted Intervention - Volume Part I
Hi-index | 0.00 |
The main contribution of this study is the stable and intuitive detach method, named "Touch & Detach," for 3D complex virtual objects using gesture-based operations in mixed reality space. In general modeling software, parts of a complex 3D object are grouped in a multi-level hierarchy for efficient operation and ungrouping is necessary for observing or manipulating a part in detail. Our method uses real-world bond metaphors (such as glue or a joint) to prevent incorrect operations and improve the system's operational feeling and responsiveness. This paper presents the details of our proposed method and an informal user study.