Usability Testing and Research
Usability Testing and Research
Play Between Worlds: Exploring Online Game Culture
Play Between Worlds: Exploring Online Game Culture
Rules of Play: Game Design Fundamentals
Rules of Play: Game Design Fundamentals
Research Methods for Human-Computer Interaction
Research Methods for Human-Computer Interaction
Simulation and Gaming
An Introduction to Game Studies
An Introduction to Game Studies
Proceedings of the 25ième conférence francophone on l'Interaction Homme-Machine
Social Network Games: Players' Perspectives
Simulation and Gaming
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This article argues for the use of expert players as coresearchers when studying game systems and game design choices. As emergent systems that may react differently to different playstyles, games need to be studied from a variety of gameplay perspectives. Combining approaches from game studies with usability testing, interpretative phenomenological analysis, and reader-response theory, this article suggests a method for game research that is relevant for the study of games as both artifacts and playgrounds.