Modeling and animation of botanical trees for interactive virtual environments
Proceedings of the ACM symposium on Virtual reality software and technology
Art-based rendering with continuous levels of detail
NPAR '00 Proceedings of the 1st international symposium on Non-photorealistic animation and rendering
Animating prairies in real-time
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Interactive Modeling of Plants
IEEE Computer Graphics and Applications
Proceedings of the Eurographic workshop on Computer animation and simulation
Rendering complexity in computer-generated pen-and-ink illustrations
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Unsupervised colorization of black-and-white cartoons
Proceedings of the 3rd international symposium on Non-photorealistic animation and rendering
Example-based color stylization based on categorical perception
APGV '04 Proceedings of the 1st Symposium on Applied perception in graphics and visualization
Non-photorealistic camera: depth edge detection and stylized rendering using multi-flash imaging
ACM SIGGRAPH 2004 Papers
Real-time watercolor illustrations of plants using a blurred depth test
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
Real-time pen-and-ink illustration of landscapes
Proceedings of the 4th international symposium on Non-photorealistic animation and rendering
ACM SIGGRAPH 2007 papers
Expressive illumination of foliage based on implicit surfaces
NPH'07 Proceedings of the Third Eurographics conference on Natural Phenomena
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In this paper, we propose a non-photorealistic rendering (NPR) framework for creating landscape art in traditional animation. The proposed method is based on painting techniques for landscape arts, which enables a user to reproduce features of the target work of art and its style. Landscape (background) arts is generally used in animation productions. One image of landscape art and multiple layers of moving characters compose a scene. Landscape art is one of most important factors for making the impression of an animation. We propose a NPR technique that reproduces painting techniques for landscape arts such as leaf painting based on just a few colors, shading to produce a spherical effect. The technique developed by the authors generates dynamic landscape art having a swaying motion in the wind by applying the animation generation technique for swaying trees to it.