SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Semi-automatic generation of transfer functions for direct volume rendering
VVS '98 Proceedings of the 1998 IEEE symposium on Volume visualization
An improved illumination model for shaded display
Communications of the ACM
Simulation of wrinkled surfaces
SIGGRAPH '78 Proceedings of the 5th annual conference on Computer graphics and interactive techniques
Frequency Analysis of Gradient Estimators in Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Conveying the 3D Shape of Smoothly Curving Transparent Surfaces via Texture
IEEE Transactions on Visualization and Computer Graphics
Evaluation and Design of Filters Using a Taylor Series Expansion
IEEE Transactions on Visualization and Computer Graphics
Interactive Ray Tracing for Volume Visualization
IEEE Transactions on Visualization and Computer Graphics
Multidimensional Transfer Functions for Interactive Volume Rendering
IEEE Transactions on Visualization and Computer Graphics
Beam tracing polygonal objects
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
SIGGRAPH '84 Proceedings of the 11th annual conference on Computer graphics and interactive techniques
An evaluation of reconstruction filters for volume rendering
VIS '94 Proceedings of the conference on Visualization '94
Methods for Efficient, High Quality Volume Resampling in the Frequency Domain
VIS '04 Proceedings of the conference on Visualization '04
B-spline signal processing. I. Theory
IEEE Transactions on Signal Processing
B-spline signal processing. II. Efficiency design and applications
IEEE Transactions on Signal Processing
Precision isosurface rendering of 3D image data
IEEE Transactions on Image Processing
Refraction in discrete ray tracing
VG'01 Proceedings of the 2001 Eurographics conference on Volume Graphics
Accelerated, high-quality refraction computations for volume graphics
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
Graphical Models - Special issue on the vision, video and graphics conference 2005
Accelerated, high-quality refraction computations for volume graphics
VG'05 Proceedings of the Fourth Eurographics / IEEE VGTC conference on Volume Graphics
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Based on the finding that refraction imposes significantly higher demands onto gradient filters than illumination and shading, we evaluate the family of spline filters as a good alternative to the cubic filters, which so far have served as the gold standard of efficient yet high-quality interpolation filters in present visualization applications. Using a regular background texture to visualize the refractive properties of the volumetric object, we also describe an efficient scheme to achieve the effects of supersampling without incurring any extra raycasting overhead. Our results indicate that splines can be superior to the Catmull-Rom filter, with potentially less computational overhead, also offering a convenient means to adjust the extent of lowpassing and smoothing.