Simulating humans: computer graphics animation and control
Simulating humans: computer graphics animation and control
Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
Cognitive modeling: knowledge, reasoning and planning for intelligent characters
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
The EMOTE model for effort and shape
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
BEAT: the Behavior Expression Animation Toolkit
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
Artificial Life and Virtual Reality
Artificial Life and Virtual Reality
Generic personality and emotion simulation for conversational agents: Research Articles
Computer Animation and Virtual Worlds
A domain-independent framework for modeling emotion
Cognitive Systems Research
Hi-index | 0.00 |
Human mental state is related to outer stimuli and inner cognitive appraisal, and it mainly includes emotion, motivation, personality and social norm. Modeling mental state of virtual humans is very important in many fields. Simulating virtual humans with mental state is a challenging branch of computer animation, where virtual humans are regarded as agents with sense, perception, emotion, personality, motivation, behavior and action. 3D virtual humans are constructed with sensors for perceiving external stimuli and are able to express emotions autonomously. Mental state-based animation is demonstrated in a prototype system.