Usability inspection methods
Enhancing the explanatory power of usability heuristics
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
A survey of usability evaluation in virtual environments: classification and comparison of methods
Presence: Teleoperators and Virtual Environments - Virtual environments: Virtual environments and mobile robots: Control, simulation, and robot pilot training
A group game played in interactive virtual space: design and evaluation
DIS '02 Proceedings of the 4th conference on Designing interactive systems: processes, practices, methods, and techniques
Assessing the Reliability of Heuristic Evaluation for Website Attractiveness and Usability
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 5 - Volume 5
Systematic usability evaluation and design issues for collaborative virtual environments
Presence: Teleoperators and Virtual Environments
An analysis of research in computing disciplines
Communications of the ACM - Wireless sensor networks
Making a difference: a survey of the usability profession in Sweden
Proceedings of the third Nordic conference on Human-computer interaction
Ergonomic criteria adapted to human virtual environment interaction
IHM 2003 Proceedings of the 15th French-speaking conference on human-computer interaction on 15eme Conference Francophone sur l'Interaction Homme-Machine
Usability professionals-current practices and future development
Interacting with Computers
Heuristic evaluation: Comparing ways of finding and reporting usability problems
Interacting with Computers
Measuring Presence in Virtual Environments: A Presence Questionnaire
Presence: Teleoperators and Virtual Environments
Heuristic evaluation for games: usability principles for video game design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Obstacles to usability evaluation in practice: a survey of software development organizations
Proceedings of the 5th Nordic conference on Human-computer interaction: building bridges
Usability heuristics for networked multiplayer games
Proceedings of the ACM 2009 international conference on Supporting group work
Evaluation of a Haptic-Based Interaction System for Virtual Manual Assembly
VMR '09 Proceedings of the 3rd International Conference on Virtual and Mixed Reality: Held as Part of HCI International 2009
Dogmas in the assessment of usability evaluation methods
Behaviour & Information Technology
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Although generic usability heuristics lists have been popular with researchers and practitioners, emerging new technologies have called for more specific heuristics. One of these heuristics was proposed by Sutcliffe and Gault in 2004 [37]. This paper examines research which has cited these heuristics with the aim to see how it has been exploited. The results showed that a fifth of the papers citing the heuristics have used the heuristics fully or partly, and that researchers have adapted it to their current needs. Following this result we proposed that a patchwork of heuristics might be more useful than a single list. We evaluated a crisis management training simulator using the virtual reality heuristics and discussed how the outcome of the evaluation fitted the patchwork.