Crowdbrush: interactive authoring of real-time crowd scenes
SCA '04 Proceedings of the 2004 ACM SIGGRAPH/Eurographics symposium on Computer animation
Simulating virtual crowds in emergency situations
Proceedings of the ACM symposium on Virtual reality software and technology
Emotional Ant Based Modeling of Crowd Dynamics
SYNASC '05 Proceedings of the Seventh International Symposium on Symbolic and Numeric Algorithms for Scientific Computing
Graphical Models
Crowd Simulation
Creating crowd variation with the OCEAN personality model
Proceedings of the 7th international joint conference on Autonomous agents and multiagent systems - Volume 3
Aggregate dynamics for dense crowd simulation
ACM SIGGRAPH Asia 2009 papers
Technical Section: Continuum crowd simulation in complex environments
Computers and Graphics
Formation sketching: an approach to stylize groups in crowd simulation
Proceedings of Graphics Interface 2011
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In this paper, we introduced a novel method to simulate moving spectator crowd behaviours. Different from the common methods, we taken the emotional affections between spectators into consideration and calculated these affections by heat conduction model. The generation loops can be divided into three steps. We firstly exploited PAD space to build spectators' emotional states. Then we updated spectators' positions and generated their emotional affections by emotion transmission equations which were formulated from heat conduction equations. We called this step dynamic emotion transmission. At last, we mapped their emotions to actions. Using this algorithm, we can simulate more realistic crowd behaviours.