TinkerLamp 2.0: designing and evaluating orchestration technologies for the classroom

  • Authors:
  • Son Do-Lenh;Patrick Jermann;Amanda Legge;Guillaume Zufferey;Pierre Dillenbourg

  • Affiliations:
  • CRAFT, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland;CRAFT, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland;CRAFT, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland;CRAFT, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland;CRAFT, Ecole Polytechnique Fédérale de Lausanne (EPFL), Lausanne, Switzerland

  • Venue:
  • EC-TEL'12 Proceedings of the 7th European conference on Technology Enhanced Learning
  • Year:
  • 2012

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Abstract

Orchestration refers to the real-time classroom management of multiple activities and multiple constraints conducted by teachers. Orchestration emphasizes the classroom constraints, integrative scenarios, and the role of teachers in managing these technology-enhanced classrooms. Supporting orchestration is becoming increasingly important due to the many factors and activities involved in the classroom. This paper presents the design and evaluation of TinkerLamp 2.0, a tangible tabletop learning environment that was explicitly designed to support classroom orchestration. Our study suggested that supporting orchestration facilitates teachers' work and leads to improvements in both the classroom atmosphere and learning outcomes.