Extending tangible interfaces for education: digital montessori-inspired manipulatives
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Getting a grip on tangible interaction: a framework on physical space and social interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Mischief: supporting remote teaching in developing regions
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Tinkering or Sketching: Apprentices' Use of Tangibles and Drawings to Solve Design Problems
EC-TEL '08 Proceedings of the 3rd European conference on Technology Enhanced Learning: Times of Convergence: Technologies Across Learning Contexts
Collaboration and interference: awareness with mice or touch input
Proceedings of the 2008 ACM conference on Computer supported cooperative work
The effect of representation location on interaction in a tangible learning environment
Proceedings of the 3rd International Conference on Tangible and Embedded Interaction
Comparing the use of tangible and graphical programming languages for informal science education
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The Design of Effective Simulation-Based Inquiry Learning Environments
Proceedings of the 2006 conference on Learning by Effective Utilization of Technologies: Facilitating Intercultural Understanding
Interfaces to support children's co-present collaboration: multiple mice and tangible technologies
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
Orchestrating handhelds in the classroom with SRI's ClassSync™
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
Using augmentations as bridges from concrete to abstract representations
Proceedings of the 23rd British HCI Group Annual Conference on People and Computers: Celebrating People and Technology
Distributed Awareness for Class Orchestration
EC-TEL '09 Proceedings of the 4th European Conference on Technology Enhanced Learning: Learning in the Synergy of Multiple Disciplines
Task performance vs. learning outcomes: a study of a tangible user interface in the classroom
EC-TEL'10 Proceedings of the 5th European conference on Technology enhanced learning conference on Sustaining TEL: from innovation to learning and practice
Towards a teacher-centric approach for multi-touch surfaces in classrooms
ACM International Conference on Interactive Tabletops and Surfaces
ClassSearch: facilitating the development of web search skills through social learning
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Benefits of a Tangible Interface for Collaborative Learning and Interaction
IEEE Transactions on Learning Technologies
nQuire: Technological Support for Personal Inquiry Learning
IEEE Transactions on Learning Technologies
One Mouse per Child: interpersonal computer for individual arithmetic practice
Journal of Computer Assisted Learning
Hi-index | 0.00 |
Orchestration refers to the real-time classroom management of multiple activities and multiple constraints conducted by teachers. Orchestration emphasizes the classroom constraints, integrative scenarios, and the role of teachers in managing these technology-enhanced classrooms. Supporting orchestration is becoming increasingly important due to the many factors and activities involved in the classroom. This paper presents the design and evaluation of TinkerLamp 2.0, a tangible tabletop learning environment that was explicitly designed to support classroom orchestration. Our study suggested that supporting orchestration facilitates teachers' work and leads to improvements in both the classroom atmosphere and learning outcomes.