Sketching up the world: in situ authoring for mobile Augmented Reality

  • Authors:
  • Tobias Langlotz;Stefan Mooslechner;Stefanie Zollmann;Claus Degendorfer;Gerhard Reitmayr;Dieter Schmalstieg

  • Affiliations:
  • Institute for Computer Graphics and Vision, Graz University of Technology, Graz, Austria;Institute for Computer Graphics and Vision, Graz University of Technology, Graz, Austria;Institute for Computer Graphics and Vision, Graz University of Technology, Graz, Austria;Institute for Computer Graphics and Vision, Graz University of Technology, Graz, Austria;Institute for Computer Graphics and Vision, Graz University of Technology, Graz, Austria;Institute for Computer Graphics and Vision, Graz University of Technology, Graz, Austria

  • Venue:
  • Personal and Ubiquitous Computing
  • Year:
  • 2012

Quantified Score

Hi-index 0.00

Visualization

Abstract

We present a novel system allowing in situ content creation for mobile Augmented Reality in unprepared environments. This system targets smartphones and therefore allows a spontaneous authoring while in place. We describe two different scenarios, which are depending on the size of the working environment and consequently use different tracking techniques. A natural feature-based approach for planar targets is used for small working spaces whereas for larger working environments, such as in outdoor scenarios, a panoramic-based orientation tracking is deployed. Both are integrated into one system allowing the user to use the same interaction for creating the content applying a set of simple, yet powerful modeling functions for content creation. The resulting content for Augmented Reality can be shared with other users using a dedicated content server or kept in a private inventory for later use.