Extracting usability information from user interface events
ACM Computing Surveys (CSUR)
The state of the art in automating usability evaluation of user interfaces
ACM Computing Surveys (CSUR)
Understanding and Using Context
Personal and Ubiquitous Computing
User Study Techniques in the Design and Evaluation of a Ubicomp Environment
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Using the Experience Sampling Method to Evaluate Ubicomp Applications
IEEE Pervasive Computing
No wires attached: Usability challenges in the connected mobile world
IBM Systems Journal
ContextPhone: A Prototyping Platform for Context-Aware Mobile Applications
IEEE Pervasive Computing
It's worth the hassle!: the added value of evaluating the usability of mobile systems in the field
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
MyExperience: a system for in situ tracing and capturing of user feedback on mobile phones
Proceedings of the 5th international conference on Mobile systems, applications and services
Activity sensing in the wild: a field trial of ubifit garden
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Xensible interruptions from your mobile phone
Proceedings of the 9th international conference on Human computer interaction with mobile devices and services
Mobility '07 Proceedings of the 4th international conference on mobile technology, applications, and systems and the 1st international symposium on Computer human interaction in mobile technology
The Mobile Sensing Platform: An Embedded Activity Recognition System
IEEE Pervasive Computing
Interpreting and acting on mobile awareness cues
Human-Computer Interaction
BeTelGeuse: A Platform for Gathering and Processing Situational Data
IEEE Pervasive Computing
Crosstrainer: testing the use of multimodal interfaces in situ
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Preprocessing techniques for context recognition from accelerometer data
Personal and Ubiquitous Computing
Studying PH. A. N. T. O. M. in the wild: a pervasive persuasive game for daily physical activity
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
What we talk about when we talk about context
Personal and Ubiquitous Computing
Studying PH. A. N. T. O. M. in the wild: a pervasive persuasive game for daily physical activity
Proceedings of the 22nd Conference of the Computer-Human Interaction Special Interest Group of Australia on Computer-Human Interaction
Sensible smartphones for Southern Africa
interactions
Toward an mPolicing solution for Namibia: leveraging emerging mobile platforms and crime mapping
Proceedings of the South African Institute for Computer Scientists and Information Technologists Conference
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As mobile and ubiquitous applications become increasingly complex and tightly interwoven into the fabric of everyday life it becomes more important to study them in real contexts. This paper presents a conceptual framework for remote and autonomous studies in the field and two practical tools to facilitate such studies. RECON is a remote controlled data capture tool that runs autonomously on personal mobile devices. It utilizes the sensing and processing power of the devices to capture contextual information together with general usage and application specific interaction data. GREATDANE is a tool for exploration and automated analysis of such rich datasets. The presented approach addresses some key issues of existing methods for studying applications in situ, namely cost, scalability and obtrusiveness to the user experience. Examples and experiences are given from remote and autonomous studies of two mobile and ubiquitous applications where the method and tools have been used.