Some computer science issues in ubiquitous computing
Communications of the ACM - Special issue on computer augmented environments: back to the real world
MacSHAPA and the enterprise of exploratory sequential data analysis (ESDA)
International Journal of Human-Computer Studies
“I'll get that off the audio”: a case study of salvaging multimedia meeting records
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
User and task analysis for interface design
User and task analysis for interface design
Charting past, present, and future research in ubiquitous computing
ACM Transactions on Computer-Human Interaction (TOCHI) - Special issue on human-computer interaction in the new millennium, Part 1
Experiences of developing and deploying a context-aware tourist guide: the GUIDE project
MobiCom '00 Proceedings of the 6th annual international conference on Mobile computing and networking
Extracting usability information from user interface events
ACM Computing Surveys (CSUR)
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
Handbook of Usability Testing: How to Plan, Design, and Conduct Effective Tests
IEEE Pervasive Computing
Labscape: A Smart Environment for the Cell Biology Laboratory
IEEE Pervasive Computing
Systems Support for Ubiquitous Computing: A Case Study of Two Implementations of Labscape
Pervasive '02 Proceedings of the First International Conference on Pervasive Computing
Electronic laboratory notebooks for collaborative research
WET-ICE '96 Proceedings of the 5th International Workshops on Enabling Technologies: Infrastructure for Collaborative Enterprises (WET ICE'96)
Labscape: A Smart Environment for the Cell Biology Laboratory
IEEE Pervasive Computing
PlantCare: An Investigation in Practical Ubiquitous Systems
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
Paper or interactive?: a study of prototyping techniques for ubiquitous computing environments
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Breaking the book: translating the chemistry lab book into a pervasive computing lab environment
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Context-descriptive prototypes and their application to medicine administration
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Prototypes in the Wild: Lessons from Three Ubicomp Systems
IEEE Pervasive Computing
Design research for a context-aware capture system to support biology education
DIS '06 Proceedings of the 6th conference on Designing Interactive systems
Queue - HCI
Designing for collaborative creative problem solving
Proceedings of the 6th ACM SIGCHI conference on Creativity & cognition
Exploring context-awareness for ubiquitous computing in the healthcare domain
Personal and Ubiquitous Computing
Supporting the unremarkable: experiences with the obje Display Mirror
Personal and Ubiquitous Computing
Device ecology mapper: a tool for studying users' ecosystems of interactive artifacts
CHI '09 Extended Abstracts on Human Factors in Computing Systems
Supporting rapid design and evaluation of pervasive applications: challenges and solutions
Personal and Ubiquitous Computing
Historical analysis: using the past to design the future
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
UbiREAL: realistic smartspace simulator for systematic testing
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Remote and Autonomous Studies of Mobile and Ubiquitous Applications in Real Contexts
International Journal of Mobile Human Computer Interaction
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To be successful, ubicomp applications must be designed with their environment and users in mind and evaluated to confirm that they do not disrupt the users' natural workflow. Well-established techniques for understanding users and their environment exist, but are not specifically designed to assess how well the computing and physical task environments blend. We present strengths and weaknesses of several qualitative and quantitative user study techniques for ubicomp. We applied these techniques to the design and evaluation of a ubicomp application for cell biology laboratories (Labscape). We describe how these techniques helped identify design considerations that were crucial for Lab-scape's adoption and demonstrate their ability to measure how effectively applications blend into an environment.