CHI '90 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Watch what I do: programming by demonstration
Watch what I do: programming by demonstration
Supporting knowledge workers beyond the desktop with Palplates
Proceedings of the ACM SIGCHI Conference on Human factors in computing systems
DIS '00 Proceedings of the 3rd conference on Designing interactive systems: processes, practices, methods, and techniques
The prototype embedded network (PEN)
Computer Networks: The International Journal of Computer and Telecommunications Networking - pervasive computing
User Centered System Design; New Perspectives on Human-Computer Interaction
User Centered System Design; New Perspectives on Human-Computer Interaction
Beyond Prototypes: Challenges in Deploying Ubiquitous Systems
IEEE Pervasive Computing
Project Aura: Toward Distraction-Free Pervasive Computing
IEEE Pervasive Computing
Labscape: A Smart Environment for the Cell Biology Laboratory
IEEE Pervasive Computing
Simple cognitive modeling in a complex cognitive architecture
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The challenges of user-centered design and evaluation for infrastructure
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
iStuff: a physical user interface toolkit for ubiquitous computing environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Aura: an Architectural Framework for User Mobility in Ubiquitous Computing Environments
WICSA 3 Proceedings of the IFIP 17th World Computer Congress - TC2 Stream / 3rd IEEE/IFIP Conference on Software Architecture: System Design, Development and Maintenance
Who, What, When, Where, How: Design Issues of Capture & Access Applications
UbiComp '01 Proceedings of the 3rd international conference on Ubiquitous Computing
User Study Techniques in the Design and Evaluation of a Ubicomp Environment
UbiComp '02 Proceedings of the 4th international conference on Ubiquitous Computing
iCAP: an informal tool for interactive prototyping of context-aware applications
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Paper or interactive?: a study of prototyping techniques for ubiquitous computing environments
CHI '03 Extended Abstracts on Human Factors in Computing Systems
Providing architectural support for building context-aware applications
Providing architectural support for building context-aware applications
a CAPpella: programming by demonstration of context-aware applications
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Predictive human performance modeling made easy
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Context-descriptive prototypes and their application to medicine administration
DIS '04 Proceedings of the 5th conference on Designing interactive systems: processes, practices, methods, and techniques
Evaluating a Location-Based Application: A Hybrid Test and Simulation Environment
IEEE Pervasive Computing
DART: a toolkit for rapid design exploration of augmented reality experiences
Proceedings of the 17th annual ACM symposium on User interface software and technology
Topiary: a tool for prototyping location-enhanced applications
Proceedings of the 17th annual ACM symposium on User interface software and technology
System support for pervasive applications
ACM Transactions on Computer Systems (TOCS)
A Testbed for Evaluating Human Interaction with Ubiquitous Computing Environments
TRIDENTCOM '05 Proceedings of the First International Conference on Testbeds and Research Infrastructures for the DEvelopment of NeTworks and COMmunities
Guest Editors' Introduction: Rapid Prototyping for Ubiquitous Computing
IEEE Pervasive Computing
Multipurpose Prototypes for Assessing User Interfaces in Pervasive Computing Systems
IEEE Pervasive Computing
The Webkit Tangible User Interface: A Case Study of Iterative Prototyping
IEEE Pervasive Computing
Evaluating Early Prototypes in Context: Trade-offs, Challenges, and Successes
IEEE Pervasive Computing
Prototypes in the Wild: Lessons from Three Ubicomp Systems
IEEE Pervasive Computing
Rapid Prototyping and User-Centered Design of Interactive Display-Based Systems
IEEE Pervasive Computing
Prototypes and Paratypes: Designing Mobile and Ubiquitous Computing Applications
IEEE Pervasive Computing
InterPlay: A Middleware for Seamless Device Integration and Task Orchestration in a Networked Home
PERCOM '06 Proceedings of the Fourth Annual IEEE International Conference on Pervasive Computing and Communications
Reflective physical prototyping through integrated design, test, and analysis
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Proceedings of the 4th Nordic conference on Human-computer interaction: changing roles
iStuff mobile: rapidly prototyping new mobile phone interfaces for ubiquitous computing
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Rapid Prototyping for Pervasive Applications
IEEE Pervasive Computing
Activity-based prototyping of ubicomp applications for long-lived, everyday human activities
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The anatomy of prototypes: Prototypes as filters, prototypes as manifestations of design ideas
ACM Transactions on Computer-Human Interaction (TOCHI)
Rapid Prototyping of Activity Recognition Applications
IEEE Pervasive Computing
Evaluating Pervasive and Ubiquitous Systems
IEEE Pervasive Computing
Human-Computer Interaction
An infrastructure approach to context-aware computing
Human-Computer Interaction
MakeIt: Integrate User Interaction Times in the Design Process of Mobile Applications
Pervasive '08 Proceedings of the 6th International Conference on Pervasive Computing
Developing context-aware pervasive computing applications: Models and approach
Pervasive and Mobile Computing
Prototype evaluation and user-needs analysis in the early design of emerging technologies
HCI'07 Proceedings of the 12th international conference on Human-computer interaction: interaction design and usability
Toward a cooperative programming framework for context-aware applications
Personal and Ubiquitous Computing
Modeling user intention in pervasive service environments
EUC'05 Proceedings of the 2005 international conference on Embedded and Ubiquitous Computing
UbiREAL: realistic smartspace simulator for systematic testing
UbiComp'06 Proceedings of the 8th international conference on Ubiquitous Computing
Toward a cooperative programming framework for context-aware applications
Personal and Ubiquitous Computing
Virtual sensors: rapid prototyping of ubiquitous interaction with a mobile phone and a Kinect
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Situation-based testing for pervasive computing environments
Pervasive and Mobile Computing
Scenario-based interactive UI design
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
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Along with the improvement of the key technologies for pervasive computing, the design of applications itself has emerged as a notable research area. A design should decide which features go into the application of supporting its context-awareness and ascertaining how well those features add value for users with an acceptable user experience. This paper initially identifies the challenges in designing and evaluating pervasive applications. It then presents a condensed survey of prototyping techniques and existing toolkits with the aim of understanding how the design issues have been addressed by research prototypes. At the end, we describe various open issues with suggestions of possible ways to extend the capabilities of current prototyping toolkits.