Interactive environment-aware display bubbles
UIST '06 Proceedings of the 19th annual ACM symposium on User interface software and technology
Shift: a technique for operating pen-based interfaces using touch
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Interactivity and non-interactivity on tabletops
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Physical and digital media usage patterns on interactive tabletop surfaces
ACM International Conference on Interactive Tabletops and Surfaces
Evaluating physical/virtual occlusion management techniques for horizontal displays
INTERACT'11 Proceedings of the 13th IFIP TC 13 international conference on Human-computer interaction - Volume Part III
Occlusion-aware interaction techniques for tabletop systems
CHI '12 Extended Abstracts on Human Factors in Computing Systems
SnapRail: a tabletop user interface widget for addressing occlusion by physical objects
Proceedings of the 2012 ACM international conference on Interactive tabletops and surfaces
PeriTop: extending back-projected tabletops with top-projected peripheral displays
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
A case study of object and occlusion management on the eLabBench, a mixed physical/digital tabletop
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
ObjecTop: occlusion awareness of physical objects on interactive tabletops
Proceedings of the 2013 ACM international conference on Interactive tabletops and surfaces
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When introducing interactive tabletops into the home and office, lack of space will often mean that these devices play two roles: interactive display and a place for putting things. Clutter on the table surface may occlude information on the display, preventing the user from noticing it or interacting with it. We present a technique for dealing with clutter on tabletops which finds a suitable unoccluded area of the display in which to show content. We discuss the implementation of this technique and some design issues which arose during implementation.