Physics-based animation of large-scale splashing liquids

  • Authors:
  • Dan Gerszewski;Adam W. Bargteil

  • Affiliations:
  • University of Utah;University of Utah

  • Venue:
  • ACM Transactions on Graphics (TOG)
  • Year:
  • 2013

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Abstract

Fluid simulation has been one of the greatest successes of physics-based animation, generating hundreds of research papers and a great many special effects over the last fifteen years. However, the animation of large-scale, splashing liquids remains challenging. In this paper, we show that a novel combination of unilateral incompressibility, mass-full FLIP, and blurred boundaries is extremely well-suited to the animation of large-scale, violent, splashing liquids.