Hidden curve removal for free form surfaces
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Models of light reflection for computer synthesized pictures
SIGGRAPH '77 Proceedings of the 4th annual conference on Computer graphics and interactive techniques
Ray tracing on programmable graphics hardware
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
DATE '03 Proceedings of the conference on Design, Automation and Test in Europe - Volume 1
RPU: a programmable ray processing unit for realtime ray tracing
ACM SIGGRAPH 2005 Papers
Restart trail for stackless BVH traversal
Proceedings of the Conference on High Performance Graphics
T&I engine: traversal and intersection engine for hardware accelerated ray tracing
Proceedings of the 2011 SIGGRAPH Asia Conference
SGRT: a mobile GPU architecture for real-time ray tracing
Proceedings of the 5th High-Performance Graphics Conference
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In this paper, we focus the impact of a memory bandwidth limitation by analyzing the bandwidth consumption for ray tracing system and present an energy efficient data transmission method between processor and ray tracing hardware engine. For evaluation of our approach, we have implemented a prototype of ray tracing architecture using our approach on FPGA platform. According to our experiment result, our approach shows a 48% reduction of system memory bandwidth on average.