International Journal of Man-Machine Studies
Why do people use information technology?: a critical review of the technology acceptance model
Information and Management
An empirical investigation of student acceptance of course websites
Computers & Education
The effects of culture on performance achieved through the use of human computer interaction
SAICSIT '03 Proceedings of the 2003 annual research conference of the South African institute of computer scientists and information technologists on Enablement through technology
An activity-theoretical approach to investigate learners' factors toward e-learning systems
Computers in Human Behavior
Mobile learning: A framework and evaluation
Computers & Education
Do Mobile Device Applications Affect Learning?
HICSS '07 Proceedings of the 40th Annual Hawaii International Conference on System Sciences
The acceptance and use of a virtual learning environment in China
Computers & Education
Users' personality and perceived ease of use of digital libraries: The case for resistance to change
Journal of the American Society for Information Science and Technology
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Educational affordances of PDAs: A study of a teacher's exploration of this technology
Computers & Education
How people use the web on mobile devices
Proceedings of the 17th international conference on World Wide Web
Using mobile learning to increase environmental awareness
Computers & Education
Impact of media richness and flow on e-learning technology acceptance
Computers & Education
Information Systems Research
The impact of multimedia effect on science learning: Evidence from eye movements
Computers & Education
Why does signaling enhance multimedia learning? Evidence from eye movements
Computers in Human Behavior
Character size and reading to remember from small displays
Computers & Education
Split-attention and redundancy effects on mobile learning in physical environments
Computers & Education
Visual attention for solving multiple-choice science problem: An eye-tracking analysis
Computers & Education
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Mobile device usage has become part of our daily routine. Our interest is centered on their use in teaching-learning contexts: the so-called m-learning. In this work we try to empirically analyze the use of these portable devices for accessing learning materials. To this end, two empirical studies have been conducted with the aim of analyzing the effectiveness of several interaction devices for supporting study tasks. In an initial experiment we compared conventional access, by means of a desktop computer, with the access through mobile phones. A replica of this first experiment was conducted to compare these two devices with the use of tablet devices. In both experiments we use several sources of information: subjective perception of the students, their profiles, their performance on a study task, as well as the physical evidence provided by an eye tracker. The results obtained allowed us to conclude that the use of devices with visualization limitations (such as mobile phones) is not suitable to access and visualize learning materials, due to the fact that they impose an additional cognitive load. The results also indicate positive perception of the use of PCs and iPads for studying, although the latter is considered more motivating for learners.