Age-old practices in the 'new world': a study of gift-giving between teenage mobile phone users
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Using speakeasy for ad hoc peer-to-peer collaboration
CSCW '02 Proceedings of the 2002 ACM conference on Computer supported cooperative work
Improving Communication through Mobile Technologies: Which Possibilities?
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
The Role of Mobile Devices in E-Learning - First Experiences with a Wireless E-Learning Environment
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
WMTE '02 Proceedings IEEE International Workshop on Wireless and Mobile Technologies in Education
Learning in the Digital Learning Age: Paving a Smooth Path with Digital Lecture Halls
HICSS '02 Proceedings of the 35th Annual Hawaii International Conference on System Sciences (HICSS'02)-Volume 1 - Volume 1
SMS-based Discussions - Technology Enhanced Collaboration for a Literature Course
WMTE '04 Proceedings of the 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education (WMTE'04)
Mobile educational features in authoring tools for personalised tutoring
Computers & Education
Mobile learning: A framework and evaluation
Computers & Education
Computers in Human Behavior
Students' thoughts about the importance and costs of their mobile devices' features and services
Telematics and Informatics
A walk on the WILD side: how wireless handhelds may change CSCL
CSCL '02 Proceedings of the Conference on Computer Support for Collaborative Learning: Foundations for a CSCL Community
Using RSS to support mobile learning based on media richness theory
Computers & Education
The study on integrating WebQuest with mobile learning for environmental education
Computers & Education
Cell phone video recording feature as a language learning tool: A case study
Computers & Education
The design and implementation of a competency-based intelligent mobile learning system
Expert Systems with Applications: An International Journal
Using mobile console games for multiple intelligences and education
International Journal of Mobile Learning and Organisation
Abductive science inquiry using mobile devices in the classroom
Computers & Education
The effects of the size and weight of a mobile device on an educational game
Computers & Education
Learners' acceptance of mobile technology supported collaborative learning
International Journal of Mobile Learning and Organisation
International Journal of Enterprise Information Systems
International Journal of Mobile Communications
Mobile media usage by undergraduates and implications for m-learning instructional design
International Journal of Mobile Learning and Organisation
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Mobile learning or m-learning, a relatively new concept, has attracted the interest of educators, researchers, and companies developing learning systems and instructional materials. This study investigated the use of integrating use of mobile technologies, data services, and multimedia messaging systems to increase students' use of mobile technologies and to develop environmental awareness. Data was collected using ''usefulness of mobile learning systems'' questionnaire from a sample consisting of 20 male and 21 female undergraduates enrolled in computer education and instructional technologies classes at the Near East University in North Cyprus. Students voluntarily participated in a six-week program using mobile telephones to transmit photographs of local environmental blights and to exchange pictures and observations. Participants learned ways to maintain clean environments and increased their awareness of environmental concerns. Responses on questionnaire differed significantly based upon gender and grade.