Evaluation of surround-view and self-rotation in the OctaVis VR-System

  • Authors:
  • Eugen Dyck;Thies Pfeiffer;Mario Botsch

  • Affiliations:
  • Bielefeld University;Bielefeld University;Bielefeld University

  • Venue:
  • JVRC '13 Proceedings of the 5th Joint Virtual Reality Conference
  • Year:
  • 2013

Quantified Score

Hi-index 0.00

Visualization

Abstract

In this paper we evaluate spatial presence and orientation in the OctaVis system, a novel virtual reality platform aimed at training and rehabilitation of visual-spatial cognitive abilities. It consists of eight touch-screen displays surrounding the user, thereby providing a 360° horizontal panorama view. A rotating office chair and a joystick in the armrest serve as input devices to easily navigate through the virtual environment. We conducted a two-step experiment to investigate spatial orientation capabilities with our device. First, we examined whether the extension of the horizontal field of view from 135° (three displays) to 360° (eight displays) has an effect on spatial presence and on the accuracy in a pointing task. Second, driving the full eight screens, we explored the effect of embodied self-rotation using the same measures. In particular we compare navigation by rotating the world while the user is sitting stable to a stable world and a self-rotating user.