Deadlock-Free Message Routing in Multiprocessor Interconnection Networks
IEEE Transactions on Computers
Optimum Broadcasting and Personalized Communication in Hypercubes
IEEE Transactions on Computers
The J-machine multicomputer: an architectural evaluation
ISCA '93 Proceedings of the 20th annual international symposium on computer architecture
A dominating set model for broadcast in all-port wormhole-routed 2D mesh networks
ICS '94 Proceedings of the 8th international conference on Supercomputing
Unicast-Based Multicast Communication in Wormhole-Routed Networks
IEEE Transactions on Parallel and Distributed Systems
Circuit-Switched Broadcasting in Torus Networks
IEEE Transactions on Parallel and Distributed Systems
Circuit-Switched Broadcasting in Torus and Mesh Networks
IEEE Transactions on Parallel and Distributed Systems
IEEE Transactions on Parallel and Distributed Systems
Optimal Multicast Communication in Wormhole-Routed Torus Networks
IEEE Transactions on Parallel and Distributed Systems
MultiSim: A Simulation Tool for the Study of Large-Scale Multiprocessors
MASCOTS '93 Proceedings of the International Workshop on Modeling, Analysis, and Simulation On Computer and Telecommunication Systems
Document for a Standard Message-Passing Interface
Document for a Standard Message-Passing Interface
IEEE Transactions on Parallel and Distributed Systems
Depth contention-free broadcasting on torus networks
ICS '98 Proceedings of the 12th international conference on Supercomputing
Efficient Broadcasting in Wormhole-Routed Multicomputers: A Network-Partitioning Approach
IEEE Transactions on Parallel and Distributed Systems
Toward Optimal Complete Exchange on Wormhole-Routed Tori
IEEE Transactions on Computers
Adaptive and Deadlock-Free Routing for Irregular Faulty Patterns in Mesh Multicomputers
IEEE Transactions on Parallel and Distributed Systems
Efficient Heuristics for All-Port Multicast in Wormhole-Routed Hypercubes
IEEE Transactions on Parallel and Distributed Systems
Algebraic Foundations and Broadcasting Algorithms for Wormhole-Routed All-Port Tori
IEEE Transactions on Computers
Recursive Cube of Rings: A New Topology for Interconnection Networks
IEEE Transactions on Parallel and Distributed Systems
Circuit-Switched Broadcasting in Multi-Port Multi-Dimensional Torus Networks
The Journal of Supercomputing
Broadcasting in all-output-port meshes of trees with distance-insensitive switching
Journal of Parallel and Distributed Computing
Efficient Multicast Algorithms in All-Port Wormhole-Routed Hypercubes
ICPP '97 Proceedings of the international Conference on Parallel Processing
Fault-Tolerant Broadcasting in Wormhole-Routed Torus Networks
IPDPS '02 Proceedings of the 16th International Parallel and Distributed Processing Symposium
Nearly Optimal Algorithms for Broadcast on d-Dimensional All-Port and Wormhole-Routed Torus
IPPS '98 Proceedings of the 12th. International Parallel Processing Symposium on International Parallel Processing Symposium
A Recursion-Based Broadcast Paradigm in Wormhole Routed Networks
IEEE Transactions on Parallel and Distributed Systems
A flit level simulator for wormhole routing
ACM-SE 38 Proceedings of the 38th annual on Southeast regional conference
A plane-based broadcast algorithm for multicomputer networks
Journal of Systems Architecture: the EUROMICRO Journal
Efficient domination in circulant graphs with two chord lengths
Information Processing Letters
An evolutionary approach to collective communication scheduling
Proceedings of the 9th annual conference on Genetic and evolutionary computation
Performance of deterministic and adaptive broadcast algorithms in multicomputer networks
International Journal of High Performance Computing and Networking
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A new approach to broadcast in wormhole-routed two- and three-dimensional torus networks is proposed. The underlying network is assumed to support only deterministic, dimension-ordered unicast routing. The approach extends the graph theoretical concept of dominating nodes by accounting for the relative distance-insensitivity of the wormhole routing switching strategy. The proposed algorithm also takes advantage of an all-port communication architecture, which allows each node to simultaneously transmit messages on different outgoing channels. The resulting broadcast operation is based on a tree structure that uses multiple levels of extended dominating nodes (EDNs). Performance results are presented that confirm the advantage of this method over other approaches.