Computer graphics: principles and practice (2nd ed.)
Computer graphics: principles and practice (2nd ed.)
A direct manipulation technique for specifying 3D object transformations with a 2D input device
Computer Graphics Forum
Combining gestures and direct manipulation
CHI '92 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
The “Silk Cursor”: investigating transparency for 3D target acquisition
CHI '94 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
SKETCH: an interface for sketching 3D scenes
SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Direct manipulation techniques for 3D objects using 2D locator devices
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Skitters and jacks: interactive 3D positioning tools
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
Semantics of interactive rotations
I3D '86 Proceedings of the 1986 workshop on Interactive 3D graphics
A study in interactive 3-D rotation using 2-D control devices
SIGGRAPH '88 Proceedings of the 15th annual conference on Computer graphics and interactive techniques
Using the Bat: A Six-Dimensional Mouse for Object Placement
IEEE Computer Graphics and Applications
3-Draw: A Tool for Designing 3D Shapes
IEEE Computer Graphics and Applications
Perceiving Spatial Relationships in Computer-Generated Images
IEEE Computer Graphics and Applications
ICECT'03 Proceedings of the third international conference on Engineering computational technology
Collaborative design in 3D space
VRCAI '08 Proceedings of The 7th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and Its Applications in Industry
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