Analytical methods for dynamic simulation of non-penetrating rigid bodies
SIGGRAPH '89 Proceedings of the 16th annual conference on Computer graphics and interactive techniques
Numerical recipes in C (2nd ed.): the art of scientific computing
Numerical recipes in C (2nd ed.): the art of scientific computing
Artificial fishes: physics, locomotion, perception, behavior
SIGGRAPH '94 Proceedings of the 21st annual conference on Computer graphics and interactive techniques
SIGGRAPH '95 Proceedings of the 22nd annual conference on Computer graphics and interactive techniques
Neural networks for pattern recognition
Neural networks for pattern recognition
View-dependent culling of dynamic systems in virtual environments
Proceedings of the 1997 symposium on Interactive 3D graphics
Simulation levels of detail for real-time animation
Proceedings of the conference on Graphics interface '97
Proceedings of the conference on Graphics interface '97
Impulse-based dynamic simulation of rigid body systems
Impulse-based dynamic simulation of rigid body systems
VIRTUS: a collaborative multi-user platform
Proceedings of the fourth symposium on Virtual reality modeling language
A VRML integration methodology for manufacturing applications
Proceedings of the fourth symposium on Virtual reality modeling language
IEEE Computer Graphics and Applications
YABLE—yet another behaviour language
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Using Virtual Reality technologies for manufacturing applications
International Journal of Computer Applications in Technology
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