Heart rate variability: indicator of user state as an aid to human-computer interaction
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Objectively evaluating entertainment technology
CHI '04 Extended Abstracts on Human Factors in Computing Systems
Physiological indicators for the evaluation of co-located collaborative play
CSCW '04 Proceedings of the 2004 ACM conference on Computer supported cooperative work
Do physiological data relate to traditional usability indexes?
OZCHI '05 Proceedings of the 17th Australia conference on Computer-Human Interaction: Citizens Online: Considerations for Today and the Future
A continuous and objective evaluation of emotional experience with interactive play environments
Proceedings of the SIGCHI Conference on Human Factors in Computing Systems
Evaluating usability based on multimodal information: an empirical study
Proceedings of the 8th international conference on Multimodal interfaces
International Journal of Human-Computer Studies
Anxiety-based affective communication for implicit human-machine interaction
Advanced Engineering Informatics
aMAZEd: designing an affective social game for children
Proceedings of the 6th international conference on Interaction design and children
Using multiple data sources to get closer insights into user cost and task performance
Interacting with Computers
Creating an Emotionally Adaptive Game
ICEC '08 Proceedings of the 7th International Conference on Entertainment Computing
Method to Evaluate Driver's Workload in Real Road Context
ICDHM '09 Proceedings of the 2nd International Conference on Digital Human Modeling: Held as Part of HCI International 2009
Combined user physical, physiological and subjective measures for assessing user cost
ERCIM'06 Proceedings of the 9th conference on User interfaces for all
Evaluating the applicability of current models of workload to peer-based human-robot teams
Proceedings of the 6th international conference on Human-robot interaction
Assessing physical workload for human-robot peer-based teams
International Journal of Human-Computer Studies
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