Free-form deformation of solid geometric models
SIGGRAPH '86 Proceedings of the 13th annual conference on Computer graphics and interactive techniques
Graphics gems
A biomechanical musculoskeletal model of human upper limb for dynamic simulation
Proceedings of the Eurographics workshop on Computer animation and simulation '96
Fast Realistic Human Body Deformations for Animation and VR Applications
CGI '96 Proceedings of the 1996 Conference on Computer Graphics International
Rapid raster ellipsoid shading
ACM SIGGRAPH Computer Graphics
Real-time animation and motion capture in Web human director (WHD)
VRML '00 Proceedings of the fifth symposium on Virtual reality modeling language (Web3D-VRML)
A simplified deformation for real-time 3D character animation
VRST '00 Proceedings of the ACM symposium on Virtual reality software and technology
Geometric modeling
Realistic modeling and animation of human body based on scanned data
Journal of Computer Science and Technology
Rendering of X3D content on mobile devices with OpenGL ES
Proceedings of the eleventh international conference on 3D web technology
From geometric to semantic human body models
Computers and Graphics
Personalized model deformation based on slice space representation
ICAT'06 Proceedings of the 16th international conference on Advances in Artificial Reality and Tele-Existence
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