Game playing (invited talk): the next moves

  • Authors:
  • Susan L. Epstein

  • Affiliations:
  • -

  • Venue:
  • AAAI '99/IAAI '99 Proceedings of the sixteenth national conference on Artificial intelligence and the eleventh Innovative applications of artificial intelligence conference innovative applications of artificial intelligence
  • Year:
  • 1999

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Abstract

Computer programs now play many board games as well or better than the most expert humans. Human players, however, learn, plan, allocate resources, and integrate multiple streams of knowledge. This paper highlights recent achievements in game playing, describes some cognitively-oriented work, and poses three related challenge problems for the AI community.