Opponent modeling in poker

  • Authors:
  • Darse Billings;Denis Papp;Jonathan Schaeffer;Duane Szafron

  • Affiliations:
  • -;-;-;-

  • Venue:
  • AAAI '98/IAAI '98 Proceedings of the fifteenth national/tenth conference on Artificial intelligence/Innovative applications of artificial intelligence
  • Year:
  • 1998

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Abstract

Poker is an interesting test-bed for artificial intelligence research. It is a game of imperfect knowledge, where multiple competing agents must deal with risk management, agent modeling, unreliable information and deception, much like decision-making applications in the real world. Agent modeling is one of the most difficult problems in decision-making applications and in poker it is essential to achieving high performance. This paper describes and evaluates Loki, a poker program capable of observing its opponents, constructing opponent models and dynamically adapting its play to best exploit patterns in the opponents' play.