Petri-net-based hypertext: document structure with browsing semantics
ACM Transactions on Information Systems (TOIS)
Computers as theatre
The navigation problem reconsidered
Hypertext/hypermedia handbook
Don't link me in: set based hypermedia for taxonomic reasoning
HYPERTEXT '91 Proceedings of the third annual ACM conference on Hypertext
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
Turtles, termites, and traffic jams: explorations in massively parallel microworlds
The media equation: how people treat computers, television, and new media like real people and places
Cybertext: perspectives on ergodic literature
Cybertext: perspectives on ergodic literature
Scholarly hypertext: self-represented complexity
HYPERTEXT '97 Proceedings of the eighth ACM conference on Hypertext
Hypertext 2.0 (rev. ed.): the convergence of contemporary critical theory and technology
Hypertext 2.0 (rev. ed.): the convergence of contemporary critical theory and technology
Proceedings of the ninth ACM conference on Hypertext and hypermedia : links, objects, time and space---structure in hypermedia systems: links, objects, time and space---structure in hypermedia systems
Piecing together and tearing apart: finding the story in afternoon
Proceedings of the tenth ACM Conference on Hypertext and hypermedia : returning to our diverse roots: returning to our diverse roots
Hypertext and creative writing
HYPERTEXT '87 Proceedings of the ACM conference on Hypertext
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
Hypertext interaction revisited
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
More than legible: on links that readers don't want to follow
HYPERTEXT '00 Proceedings of the eleventh ACM on Hypertext and hypermedia
The End of Books--or Books without End?
The End of Books--or Books without End?
Othermindedness
Of Two Minds
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
Hamlet on the Holodeck: The Future of Narrative in Cyberspace
On writing sculptural Hypertext
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
On hyperstructure and musical structure
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
Proceedings of the thirteenth ACM conference on Hypertext and hypermedia
As we do write: hyper-terms for hypertext
ACM SIGWEB Newsletter
Discussions at the data border: from generalised hypertext to structural computing
Journal of Network and Computer Applications - Special issue: Structural computing: research directions, systems and issues
The ambient wood journals: replaying the experience
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
AHA! meets Auld Linky: integrating designed and free-form hypertext systems
Proceedings of the fourteenth ACM conference on Hypertext and hypermedia
Proceedings of the fifteenth ACM conference on Hypertext and hypermedia
Hypermedia in the ambient wood
Hypermedia
Philadelphia fullerine: a case study in three-dimensional hypermedia
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
StorySpinner: controlling narrative pace in hyperfiction
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
The StorySpinner sculptural reader
Proceedings of the sixteenth ACM conference on Hypertext and hypermedia
The New Review of Hypermedia and Multimedia - Special issue: Scholarly hypermedia
Re-using digital narrative content in interactive games
International Journal of Human-Computer Studies
Combining gameplay and narrative techniques to enhance the user experience of viewing galleries
Computers in Entertainment (CIE) - Interactive entertainment
A thematic approach to emerging narrative structure
Proceedings of the hypertext 2008 workshop on Collaboration and collective intelligence
Using a thematic model to enrich photo montages
Proceedings of the 20th ACM conference on Hypertext and hypermedia
Designing hypertext tools to facilitate authoring multiple points-of-view stories
Proceedings of the 20th ACM conference on Hypertext and hypermedia
Exploring (the poetics of) strange (and fractal) hypertexts
Proceedings of the 23rd ACM conference on Hypertext and social media
The HypeDyn hypertext fiction authoring tool
Proceedings of the 2nd workshop on Narrative and hypertext
Canyons, deltas and plains: towards a unified sculptural model of location-based hypertext
Proceedings of the 24th ACM Conference on Hypertext and Social Media
TouchStory: combining hyperfiction and multitouch
Proceedings of the 24th ACM Conference on Hypertext and Social Media
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Card Shark and Thespis are two newly-implemented hypertext systems for creating hypertext narrative. Both systems depart dramatically from the tools currently popular for writing hypertext fiction, and these departures may help distinguish between the intrinsic nature of hypertext and the tendencies of particular software tools and formalisms. The implementation of these systems raises interesting questions about assumptions underlying recent discussion of immersive, interactive fictions, and suggests new opportunities for hypertext research.