A transaction-based unified simulation/emulation architecture for functional verification
Proceedings of the 38th annual Design Automation Conference
Comparison of network protocol and architecture for distributed virtual simulation environment
ACM SIGOPS Operating Systems Review
Beowulf cluster computing with Linux
Robust transmission of 3D geometry over lossy networks
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Grid-Distributed Visualizations Using Connectionless Protocols
IEEE Computer Graphics and Applications
Timing UDP: Mechanized Semantics for Sockets, Threads, and Failures
ESOP '02 Proceedings of the 11th European Symposium on Programming Languages and Systems
An Interaction Control Architecture for Large Chairperson-Controlled Conferences over the Internet
IDMS '00 Proceedings of the 7th International Workshop on Interactive Distributed Multimedia Systems and Telecommunication Services
The UDP Calculus: Rigorous Semantics for Real Networking
TACS '01 Proceedings of the 4th International Symposium on Theoretical Aspects of Computer Software
Essex Wizards'99 Team Description
RoboCup-99: Robot Soccer World Cup III
A Multi-threaded Approach to Simulated Soccer Agents for the RoboCup Competition
RoboCup-99: Robot Soccer World Cup III
Advanced Lectures on Networking, NETWORKING 2002 [This book presents the revised version of seven tutorials given at the NETWORKING 2002 Conference in Pisa, Italy in May 2002]
IS&N '99 Proceedings of the 6th International Conference on Intelligence and Services in Networks: Paving the Way for an Open Service Market
ANSS '03 Proceedings of the 36th annual symposium on Simulation
TeraVision: a high resolution graphics streaming device for amplified collaboration environments
Future Generation Computer Systems - iGrid 2002
Improving the I/O performance of intermediate multimedia storage nodes
Multimedia Systems
Proceedings of the 2005 conference on Applications, technologies, architectures, and protocols for computer communications
Stenning's protocol implemented in UDP and verified in Isabelle
CATS '05 Proceedings of the 2005 Australasian symposium on Theory of computing - Volume 41
Engineering with logic: HOL specification and symbolic-evaluation testing for TCP implementations
Conference record of the 33rd ACM SIGPLAN-SIGACT symposium on Principles of programming languages
Using wait-free synchronization in the design of distributed applications
Future Generation Computer Systems
ATEC '00 Proceedings of the annual conference on USENIX Annual Technical Conference
Analyzing the overload behavior of a simple web server
ALS'00 Proceedings of the 4th annual Linux Showcase & Conference - Volume 4
A model for service-oriented communication systems
Journal of Systems Architecture: the EUROMICRO Journal
Distributed identification of the lineality space of a cone
The Journal of Supercomputing
System control structure of the IBM eServer z900
IBM Journal of Research and Development
Using wait-free synchronization in the design of distributed applications
Future Generation Computer Systems
Deferred cancellation: a behavioral pattern
Proceedings of the 15th Conference on Pattern Languages of Programs
Rapid development of network software via SDL/socket interfaces
SAM'02 Proceedings of the 3rd international conference on Telecommunications and beyond: the broader applicability of SDL and MSC
Networked Graphics: Building Networked Games and Virtual Environments
Networked Graphics: Building Networked Games and Virtual Environments
Design and evaluation of a socket emulator for publish/subscribe networks
FIS'10 Proceedings of the Third future internet conference on Future internet
A transaction-based unified architecture for simulation and emulation
IEEE Transactions on Very Large Scale Integration (VLSI) Systems
Hiding latency in Coarray Fortran 2.0
Proceedings of the Fourth Conference on Partitioned Global Address Space Programming Model
Decentralized semantic threat graphs
DBSec'12 Proceedings of the 26th Annual IFIP WG 11.3 conference on Data and Applications Security and Privacy
Real-Time Sensor Signal Capture from a Harsh Environment
DS-RT '12 Proceedings of the 2012 IEEE/ACM 16th International Symposium on Distributed Simulation and Real Time Applications
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From the Publisher:The only guide to UNIX network programming APIs you'll ever need! Whether you write Web servers, client/server applications, or any other network software, you need to understand networking APIS--especially sockets in greater detail than ever before. You need UNIX Network Programming, Volume 1, Second Edition. In this book, leading UNIX networking expert W. Richard Stevens offers unprecedented, start-to-finish guidance on making the most of sockets, the de facto standard for UNIX network programming--as well as extensive coverage of the X/Open Transport Interface (XTI). Stevens begins by introducing virtually every basic capability of TCP and UDP sockets, including socket functions and options, I/O multiplexing, and name and address conversions. He presents detailed coverage of the Posix.1g standard for sockets and the Posix threads. He also introduces advanced techniques for: Establishing IPv4/IPv6 interoperability. Implementing non-blocking I/O. Routing sockets. Broadcasting and multicasting. IP options. Multithreading. Advanced name and address conversions. UNIX domain protocols. Raw sockets. Learn how to choose among today's leading client/server design approaches, including TCP iterative, concurrent, preforked and prethreaded servers. Master the X/Open Transport Interface, including XTI TCP clients and servers, name and address functions, options, streams and additional functions. The Internet/intranet revolution has dramatically increased the demand for developers with a sophisticated understanding of network programming APIs, especially sockets. One book contains all you need to know: UNIX Network Programming, Volume 1, Second Edition.