ACM Transactions on Graphics (TOG)
Profiling the X protocol (extended abstract)
SIGMETRICS '94 Proceedings of the 1994 ACM SIGMETRICS conference on Measurement and modeling of computer systems
The interactive performance of SLIM: a stateless, thin-client architecture
Proceedings of the seventeenth ACM symposium on Operating systems principles
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Usability Engineering
Windows NT Thin Client Solutions: Implementing Terminal Server and Citrix MetaFrame
Windows NT Thin Client Solutions: Implementing Terminal Server and Citrix MetaFrame
Microsoft Windows 2000 Security Technical Reference
Microsoft Windows 2000 Security Technical Reference
Measuring Thin-Client Performance Using Slow-Motion Benchmarking
Proceedings of the General Track: 2002 USENIX Annual Technical Conference
Evaluating windows NT terminal server performance
WINSYM'99 Proceedings of the 3rd conference on USENIX Windows NT Symposium - Volume 3
Web browsing performance of wireless thin-client computing
WWW '03 Proceedings of the 12th international conference on World Wide Web
Improving web browsing performance on wireless pdas using thin-client computing
Proceedings of the 13th international conference on World Wide Web
MobiDesk: mobile virtual desktop computing
Proceedings of the 10th annual international conference on Mobile computing and networking
MGC '04 Proceedings of the 2nd workshop on Middleware for grid computing
THINC: a virtual display architecture for thin-client computing
Proceedings of the twentieth ACM symposium on Operating systems principles
On the performance of wide-area thin-client computing
ACM Transactions on Computer Systems (TOCS)
pTHINC: a thin-client architecture for mobile wireless web
Proceedings of the 15th international conference on World Wide Web
ACM SIGMOBILE Mobile Computing and Communications Review
The collective: a cache-based system management architecture
NSDI'05 Proceedings of the 2nd conference on Symposium on Networked Systems Design & Implementation - Volume 2
Towards user-centric metrics for denial-of-service measurement
Proceedings of the 2007 workshop on Experimental computer science
A hybrid thin-client protocol for multimedia streaming and interactive gaming applications
Proceedings of the 2006 international workshop on Network and operating systems support for digital audio and video
A learning and collaboration platform based on SAGE
Proceedings of the 14th Western Canadian Conference on Computing Education
A2M: Access-Assured Mobile Desktop Computing
ISC '09 Proceedings of the 12th International Conference on Information Security
Managing responsiveness of virtual desktops using passive monitoring
IM'09 Proceedings of the 11th IFIP/IEEE international conference on Symposium on Integrated Network Management
DeskBench: flexible virtual desktop benchmarking toolkit
IM'09 Proceedings of the 11th IFIP/IEEE international conference on Symposium on Integrated Network Management
Modeling remote desktop systems in utility environment with application to QoS management
IM'09 Proceedings of the 11th IFIP/IEEE international conference on Symposium on Integrated Network Management
Characterizing graphical desktop sharing system's workload in collaborative virtual environments
CCNC'09 Proceedings of the 6th IEEE Conference on Consumer Communications and Networking Conference
Utility-directed resource allocation in virtual desktop clouds
Computer Networks: The International Journal of Computer and Telecommunications Networking
A transport-layer approach for improving thin-client performance in a WAN environment
International Journal of Internet Protocol Technology
Remotely keyed cryptographics secure remote display access using (mostly) untrusted hardware
ICICS'05 Proceedings of the 7th international conference on Information and Communications Security
Novel isolation technology and remote display protocol for mobile thin client computing
Proceedings of the 6th International Conference on Ubiquitous Information Management and Communication
Automatic fine-grained area detection for thin client systems
Journal of Network and Computer Applications
Semantic Alliance: a framework for semantic allies
CICM'12 Proceedings of the 11th international conference on Intelligent Computer Mathematics
Desktop integration in graphics environments
JVRC'09 Proceedings of the 15th Joint virtual reality Eurographics conference on Virtual Environments
TransCom: a virtual disk based self-management system
ATC'07 Proceedings of the 4th international conference on Autonomic and Trusted Computing
Bulk synchronous visualization
Proceedings of the 2013 International Workshop on Programming Models and Applications for Multicores and Manycores
Analysis of QoE guarantee on hybrid remote display protocol for mobile thin client computing
Proceedings of the 7th International Conference on Ubiquitous Information Management and Communication
GamingAnywhere: an open cloud gaming system
Proceedings of the 4th ACM Multimedia Systems Conference
Cloudlet-screen computing: a client-server architecture with top graphics performance
International Journal of Ad Hoc and Ubiquitous Computing
GamingAnywhere: The first open source cloud gaming system
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP) - Special issue of best papers of ACM MMSys 2013 and ACM NOSSDAV 2013
The Journal of Supercomputing
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Modern thin-client systems are designed to provide the same graphical interfaces and applications available on traditional desktop computers while centralizing administration and allowing more efficient use of computing resources. Despite the rapidly increasing popularity of these client-server systems, there are few reliable analyses of their performance. Industry standard benchmark techniques commonly used for measuring desktop system performance are ill-suited for measuring the performance of thin-client systems because these benchmarks only measure application performance on the server, not the actual user-perceived performance on the client. To address this problem, we have developed slow-motion benchmarking, a new measurement technique for evaluating thin-client systems. In slow-motion benchmarking, performance is measured by capturing network packet traces between a thin client and its respective server during the execution of a slow-motion version of a conventional benchmark application. These results can then be used either independently or in conjunction with conventional benchmark results to yield an accurate and objective measure of the performance of thin-client systems. We have demonstrated the effectiveness of slow-motion benchmarking by using this technique to measure the performance of several popular thin-client systems in various network environments on Web and multimedia workloads. Our results show that slow-motion benchmarking solves the problems with using conventional benchmarks on thin-client systems and is an accurate tool for analyzing the performance of these systems.