Constraints on deformable models: recovering 3D shape and nongrid motion
Artificial Intelligence
Solid shape
Automatic extraction of deformable part models
International Journal of Computer Vision
Performance-driven facial animation
SIGGRAPH '90 Proceedings of the 17th annual conference on Computer graphics and interactive techniques
Using Extremal Boundaries for 3-D Object Modeling
IEEE Transactions on Pattern Analysis and Machine Intelligence - Special issue on interpretation of 3-D scenes—part II
Surface shape from the deformation of apparent contours
International Journal of Computer Vision
Computing exact aspect graphs of curved objects: algebraic surfaces
International Journal of Computer Vision
Panoramic representation for route recognition by a mobile robot
International Journal of Computer Vision - Special issue on machine vision research at Osaka University
IEEE Transactions on Pattern Analysis and Machine Intelligence
3D Surface Estimation and Model Construction From Specular Motion in Image Sequences
IEEE Transactions on Pattern Analysis and Machine Intelligence
Robust Shape Recovery from Occluding Contours Using a Linear Smoother
International Journal of Computer Vision
Structure and Motion Estimation from Dynamic Silhouettes under Perspective Projection
International Journal of Computer Vision
Reflectance and Shape from Images Using a Collinear Light Source
International Journal of Computer Vision
IEEE Transactions on Pattern Analysis and Machine Intelligence
A Curve Fitting Problem and Its Application in Modeling Objects in Monocular Image Sequences
IEEE Transactions on Pattern Analysis and Machine Intelligence
Appearance-Based Structure from Motion Using Linear Classes of 3-D Models
International Journal of Computer Vision
Least Committed Splines in 3D Modelling of Free Form Objects from Intensity Images
Journal of Mathematical Imaging and Vision
Shape Reconstruction from an Image Sequence
IWVF-4 Proceedings of the 4th International Workshop on Visual Form
Human Body Reconstruction from Image Sequences
Proceedings of the 24th DAGM Symposium on Pattern Recognition
IEEE Transactions on Pattern Analysis and Machine Intelligence
3-D reconstruction of static human body shape from image sequence
Computer Vision and Image Understanding
Robust and Rapid Generation of Animated Faces from Video Images: A Model-Based Modeling Approach
International Journal of Computer Vision - Special Issue on Research at Microsoft Corporation
Digital Archiving of an Archaeological Excavation Site for Multimedia Display
ICPR '98 Proceedings of the 14th International Conference on Pattern Recognition-Volume 2 - Volume 2
The Visual Hull of Smooth Curved Objects
IEEE Transactions on Pattern Analysis and Machine Intelligence
Low-cost three-dimensional scanning using range imaging
Journal of Computing Sciences in Colleges
Amodal volume completion: 3D visual completion
Computer Vision and Image Understanding
Visual reconstruction of ground plane obstacles in a sparse view robot environment
Graphical Models - Special issue on SPM 05
3D Reconstruction by Shadow Carving: Theory and Practical Evaluation
International Journal of Computer Vision
What's NEXT? An interactive next best view approach
Pattern Recognition
The visual hull of piecewise smooth objects
Computer Vision and Image Understanding
Amodal volume completion: 3D visual completion
Computer Vision and Image Understanding
Shape from silhouette using Dempster-Shafer theory
Pattern Recognition
Video anatomy: cutting video volume for profile
MM '11 Proceedings of the 19th ACM international conference on Multimedia
An octree-based method for shape from inconsistent silhouettes
Pattern Recognition
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This paper explores shape from contour for acquiring 3-D graphics models. In this method, a continuous sequence of images is taken as an object rotates. A smooth convex shape can be estimated instantaneously from its contour and by the first derivative of contour movement (trace of contour, or contour distribution with time). We also analyze shapes that do not satisfy the conditions of smoothness and visibility, which are indispensable for modeling an object. A region that does not expose as contour yields a nonsmoothness in the tracked contour movement. We can thus detect such a region by contour distribution filtering and extract its accurate location by computing the left and right derivatives of the distribution. This has not been studied previously. These unknown regions are obtained for further investigation using other visual cues. A general approach for building a geometrical object model using contours is then described. The entire process from silhouettes to a 3-D model is based local computation; this is promising for producing shapes in real time. Our direct goal is to establish 3-D graphics models of human faces for the growing needs of visual communications. We have obtained some good results.