An approach to genuine dynamic linking
Software—Practice & Experience
Using MPI (2nd ed.): portable parallel programming with the message-passing interface
Using MPI (2nd ed.): portable parallel programming with the message-passing interface
High performance visualization of time-varying volume data over a wide-area network status
Proceedings of the 2000 ACM/IEEE conference on Supercomputing
WireGL: a scalable graphics system for clusters
Proceedings of the 28th annual conference on Computer graphics and interactive techniques
A generic solution for hardware-accelerated remote visualization
VISSYM '02 Proceedings of the symposium on Data Visualisation 2002
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 1.2
Chromium: a stream-processing framework for interactive rendering on clusters
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
IEEE Internet Computing
IEEE Computer Graphics and Applications
Pareto based optimization of multi-resolution geometry for real time rendering
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Location-aware visualization of VRML models in GPS-based mobile guides
Web3D '05 Proceedings of the tenth international conference on 3D Web technology
Rendering of X3D content on mobile devices with OpenGL ES
Proceedings of the eleventh international conference on 3D web technology
Adapting a large scale networked virtual environment for display on a PDA
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
A Streaming-Based Solution for Remote Visualization of 3D Graphics on Mobile Devices
IEEE Transactions on Visualization and Computer Graphics
Network centric photorealistic mixed reality on mobile devices
Mobility '06 Proceedings of the 3rd international conference on Mobile technology, applications & systems
Mobile collaborative medical display system
Computer Methods and Programs in Biomedicine
A solution for displaying medical data models on mobile devices
SEPADS'05 Proceedings of the 4th WSEAS International Conference on Software Engineering, Parallel & Distributed Systems
Ubiquitous Interactive Visualization of 3-D Mantle Convection through Web Applications Using Java
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing, Part II
Proceedings of the 1st ACM International Health Informatics Symposium
MPEG-4-based adaptive remote rendering for video games
Proceedings of the 16th International Conference on 3D Web Technology
MUVA: a flexible visualization architecture for multiple client platforms
Journal of Mobile Multimedia
Mirrormap: augmenting 2d mobile maps with virtual mirrors
Proceedings of the 13th International Conference on Human Computer Interaction with Mobile Devices and Services
Towards peer-assisted rendering in networked virtual environments
MM '11 Proceedings of the 19th ACM international conference on Multimedia
PanoWalk: a remote image-based rendering system for mobile devices
PCM'06 Proceedings of the 7th Pacific Rim conference on Advances in Multimedia Information Processing
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A new category of devices, known as Personal Digital Assistant (PDA), has become increasingly widespread since the end of the nineties. A large number of software applications have been developed for PDAs, but high-quality 3D graphics still remain beyond the computational capability of these devices.This paper tackles this issue by proposing a generic solution for hardware-accelerated remote rendering on cluster. The rendering task is submitted to a PC/workstation cluster (each cluster machine is equipped by a graphics accelerator) by means of the Chromium architecture. Each machine renders a part of the image that is then reassembled and sent to the PDA via a software bridge. On the PDA side, the user can explore the scene using an ad-hoc navigation interface.The proposed solution allows to display extremely realistic and complex models in an interactive way. Moreover, our architecture does not depend on commercial solutions/products and can be easily modified in order to better fulfill requirements of specific applications.Computer GraphicsDistributed/network graphics Distributed SystemsDistributed applications