Representing Colors as Three Numbers
IEEE Computer Graphics and Applications
High dynamic range texture compression for graphics hardware
ACM SIGGRAPH 2006 Papers
The future of video: user experience in a large-scale, high-definition video display environment
Proceedings of the 2005 ACM SIGCHI International Conference on Advances in computer entertainment technology
Flat Morphology on Power Lattices
Journal of Mathematical Imaging and Vision
Visual calibration and correction for ambient illumination
ACM Transactions on Applied Perception (TAP)
High Dynamic Range Imaging: Acquisition, Display, and Image-Based Lighting (The Morgan Kaufmann Series in Computer Graphics)
Modelling and segmentation of colour images in polar representations
Image and Vision Computing
Ldr2Hdr: on-the-fly reverse tone mapping of legacy video and photographs
ACM SIGGRAPH 2007 papers
Estimating the spectral sensitivity of a digital sensor using calibration targets
Proceedings of the 9th annual conference on Genetic and evolutionary computation
Multiplierless and fully pipelined JPEG compression soft IP targeting FPGAs
Microprocessors & Microsystems
IEICE Transactions on Fundamentals of Electronics, Communications and Computer Sciences
IPTV distribution network access system using WiMAX and WLAN technologies
Proceedings of the 4th edition of the UPGRADE-CN workshop on Use of P2P, GRID and agents for the development of content networks
The big picture on small screens delivering acceptable video quality in mobile TV
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
Real Time Cameras: A Guide for Game Designers and Developers
Real Time Cameras: A Guide for Game Designers and Developers
Power modeling of graphical user interfaces on OLED displays
Proceedings of the 46th Annual Design Automation Conference
A no-reference objective image sharpness metric based on the notion of just noticeable blur (JNB)
IEEE Transactions on Image Processing
Journal of Visual Communication and Image Representation
Real-time 2-D wavelet transform implementation for HDTV compression
Real-Time Imaging
Development of automatic web accessibility checking modules for advanced quality assurance tools
UAHCI'07 Proceedings of the 4th international conference on Universal access in human computer interaction: coping with diversity
FPGA based implementation of baseline JPEG decoder
Proceedings of the 7th International Conference on Frontiers of Information Technology
Digital electronics actions based rapid accelerator time
ICAI'10 Proceedings of the 11th WSEAS international conference on Automation & information
Real-time high-dynamic range texture compression based on local fractal transform
Proceedings of the 24th Spring Conference on Computer Graphics
ACM SIGGRAPH 2011 papers
Customizing painterly rendering styles using stroke processes
Proceedings of the ACM SIGGRAPH/Eurographics Symposium on Non-Photorealistic Animation and Rendering
Information-based adaptive fast-forward for visual surveillance
Multimedia Tools and Applications
Challenging the feasibility of authentication mechanisms for P2P live streaming
Proceedings of the 6th Latin America Networking Conference
Computational Intelligence and Neuroscience - Special issue on Selected Papers from the 4th International Conference on Bioinspired Systems and Cognitive Signal Processing
Rate-distortion optimized layered coding of high dynamic range videos
Journal of Visual Communication and Image Representation
Deadline-aware datacenter tcp (D2TCP)
Proceedings of the ACM SIGCOMM 2012 conference on Applications, technologies, architectures, and protocols for computer communication
Deadline-aware datacenter tcp (D2TCP)
ACM SIGCOMM Computer Communication Review - Special october issue SIGCOMM '12
An automatic algorithm for the detection of Trypanosoma cruzi parasites in blood sample images
Computer Methods and Programs in Biomedicine
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From the Publisher:Rapidly evolving computer and communications technologies have achieved data transmission rates and data storage capacities high enough for digital video. But video involves much more than just pushing bits! Achieving the best possible image quality, accurate color, and smooth motion requires understanding many aspects of image acquisition, coding, processing, and display that are outside the usual realm of computer graphics. At the same time, video system designers are facing new demands to interface with film and computer system that require techniques outside conventional video engineering. Charles Poynton's 1996 book A Technical Introduction to Digital Video became an industry favorite for its succinct, accurate, and accessible treatment of standard definition television (SDTV). In Digital Video and HDTV, Poynton augments that book with coverage of high definition television (HDTV) and compression systems. With the help of hundreds of high quality technical illustrations, this book presents the following topics: Basic concepts of digitization, sampling, quantization, gamma, and filtering Principles of color science as applied to image capture and display Scanning and coding of SDTV and HDTV Video color coding: luma, chroma (4:2:2 component video, 4fSC composite video) Analog NTSC and PAL Studio systems and interfaces Compression technology, including M-JPEG and MPEG-2 Broadcast standards and consumer video equipment