Heuristics for designing enjoyable user interfaces: lessons from computer games
Human factors in computer systems
Learning to use a word processor: by doing, by thinking, and by knowing
Human factors in computer systems
Metaphor, computing systems, and active learning
International Journal of Man-Machine Studies - Ellis Horwood series in artificial intelligence
Human-computer interaction research at the University of Maryland
ACM SIGCHI Bulletin
Interfacing thought: cognitive aspects of human-computer interaction
Playfulness and computers at work
Playfulness and computers at work
Training wheels in a user interface
Communications of the ACM
Programmers and Managers: The Routinization of Computer Programming in the United States
Programmers and Managers: The Routinization of Computer Programming in the United States
In the Name of Efficiency: Management Theory and Shopfloor Practice in Data Processing Work
In the Name of Efficiency: Management Theory and Shopfloor Practice in Data Processing Work
Designing games with a purpose
Communications of the ACM - Designing games with a purpose
A model of user adoption of interface agents for email notification
Interacting with Computers
ACM International Conference on Interactive Tabletops and Surfaces
UNTANGLED: A Game Environment for Discovery of Creative Mapping Strategies
ACM Transactions on Reconfigurable Technology and Systems (TRETS)
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