Modeling and Rendering Methods of Clouds
PG '99 Proceedings of the 7th Pacific Conference on Computer Graphics and Applications
A real-time cloud modeling, rendering, and animation system
Proceedings of the 2003 ACM SIGGRAPH/Eurographics symposium on Computer animation
Efficient rendering of dynamic clouds
VRCAI '04 Proceedings of the 2004 ACM SIGGRAPH international conference on Virtual Reality continuum and its applications in industry
Fast rendering of dynamic clouds
Computers and Graphics
Large-scale, realistic cloud visualization based on weather forecast data
CGIM '07 Proceedings of the Ninth IASTED International Conference on Computer Graphics and Imaging
Design of a simulation of atmospheric sunbeams
ICCOMP'06 Proceedings of the 10th WSEAS international conference on Computers
3D Weather: towards a real-time 3D simulation of localised weather
EVA'11 Proceedings of the 2011 international conference on Electronic Visualisation and the Arts
Hi-index | 0.00 |
This paper proposes an image-based modeling of clouds where realistic clouds are created from satellite images using metaballs. The intention of the paper is for applications to space flight simulators, the visualization of the weather information, and the simulation of surveys of the earth. In the proposed method, the density distribution inside the clouds is defined by a set of metaballs. Parameters of metaballs, such as center positions, radii, and density values, are automatically determined so that a synthesized image of clouds modeled by using metaballs is similar to the original satellite image. We also propose an animation method for clouds generated by a sequence of satellite images taken at some interval. The usefulness of the proposed method is demonstrated by several examples of clouds generated from satellite images of typhoons passing through Japan.