Using naming time to evaluate quality predictors for model simplification
Proceedings of the SIGCHI conference on Human Factors in Computing Systems
Computing approximate shortest paths on convex polytopes
Proceedings of the sixteenth annual symposium on Computational geometry
HLODs for faster display of large static and dynamic environments
I3D '01 Proceedings of the 2001 symposium on Interactive 3D graphics
Semi-regular mesh extraction from volumes
Proceedings of the conference on Visualization '00
Progressive lossless compression of arbitrary simplicial complexes
Proceedings of the 29th annual conference on Computer graphics and interactive techniques
Fast view-dependent level-of-detail rendering using cached geometry
Proceedings of the conference on Visualization '02
Dynamic Scene Occlusion Culling
IEEE Transactions on Visualization and Computer Graphics
A Case Study of Improving Memory Locality in Polygonal Model Simplification: Metrics and Performance
HiPC '01 Proceedings of the 8th International Conference on High Performance Computing
Simplification and real-time smooth transitions of articulated meshes
GRIN'01 No description on Graphics interface 2001
Efficient view-dependent rendering of terrains
GRIN'01 No description on Graphics interface 2001
Virtual and augmented reality support for discrete manufacturing system simulation
Computers in Industry - Special issue: The digital factory: an instrument of the present and the future
Real-time high-quality View-Dependent Texture Mapping using per-pixel visibility
GRAPHITE '05 Proceedings of the 3rd international conference on Computer graphics and interactive techniques in Australasia and South East Asia
LOD Modelling of polygonal models
Machine Graphics & Vision International Journal
Any dimension polygonal approximation based on equal errors principle
Pattern Recognition Letters
Presence: Teleoperators and Virtual Environments
Packet-loss modeling for perceptually optimized 3D transmission
Advances in Multimedia
Texture management in view dependent application for large 3D terrain visualization
Proceedings of the 2008 Spring simulation multiconference
Data Reduction by Applying an Image-Based Modeling and Rendering Technique to CG Models
Journal of Visualization
Automated spot heights generalisation in trail maps
International Journal of Geographical Information Science
A tool for the creation and management of level-of-detail models for 3d applications
WSEAS Transactions on Computers
Fast Decimation of Polygonal Models
ISVC '08 Proceedings of the 4th International Symposium on Advances in Visual Computing
Virtual and augmented reality support for discrete manufacturing system simulation
Computers in Industry - Special issue: The digital factory: an instrument of the present and the future
Mesh simplification for QoS control in 3D web environment
HSI'03 Proceedings of the 2nd international conference on Human.society@internet
Direct extraction of normal mapped meshes from volume data
ISVC'07 Proceedings of the 3rd international conference on Advances in visual computing - Volume Part I
Review: Advances in 3D data acquisition and processing for industrial applications
Robotics and Computer-Integrated Manufacturing
Usability analysis of compression algorithms for position data streams
Proceedings of the 18th SIGSPATIAL International Conference on Advances in Geographic Information Systems
Computational-geometry approach to digital image contour extraction
Transactions on computational science XIII
Research of dynamic terrain in complex battlefield environments
Edutainment'06 Proceedings of the First international conference on Technologies for E-Learning and Digital Entertainment
IMS10-image-based milling toolpaths with tool engagement control for complex geometry
Engineering Applications of Artificial Intelligence
Evolutionary multi-objective optimization for mesh simplification of 3D open models
Integrated Computer-Aided Engineering
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