SIGGRAPH '96 Proceedings of the 23rd annual conference on Computer graphics and interactive techniques
Equation-based congestion control for unicast applications
Proceedings of the conference on Applications, Technologies, Architectures, and Protocols for Computer Communication
Telecommunications: Protocols and Design
Telecommunications: Protocols and Design
Packet Spacing: An Enabling Mechanism for Delivering Multimedia Content in Computational Grids
The Journal of Supercomputing
Robust transmission of 3D geometry over lossy networks
Web3D '03 Proceedings of the eighth international conference on 3D Web technology
Level of Detail for 3D Graphics
Level of Detail for 3D Graphics
I-TCP: indirect TCP for mobile hosts
ICDCS '95 Proceedings of the 15th International Conference on Distributed Computing Systems
A Survey of Polygonal Simplification Algorithms
A Survey of Polygonal Simplification Algorithms
Optimized mesh and texture multiplexing for progressive textured model transmission
Proceedings of the 12th annual ACM international conference on Multimedia
FQM: a fast quality measure for efficient transmission of textured 3D models
Proceedings of the 12th annual ACM international conference on Multimedia
Multiple-Description Geometry Compression for Networked Interactive 3D Graphics
ICIG '04 Proceedings of the Third International Conference on Image and Graphics
Error-resilient transmission of 3D models
ACM Transactions on Graphics (TOG)
xAn Enhanced Adaptive FEC Mechanism for Video Delivery over Wireless Networks
ICNS '06 Proceedings of the International conference on Networking and Services
A Perceptually Driven Model for Transmission of Arbitrary 3D Models over Unreliable Networks
3DPVT '06 Proceedings of the Third International Symposium on 3D Data Processing, Visualization, and Transmission (3DPVT'06)
Effective capacity: a wireless link model for support of quality of service
IEEE Transactions on Wireless Communications
IEEE Transactions on Multimedia
Quality metric for approximating subjective evaluation of 3-D objects
IEEE Transactions on Multimedia
QoS-sensitive transport of real-time MPEG video using adaptive redundancy control
Computer Communications
Improving the performance of reliable transport protocols in mobile computing environments
IEEE Journal on Selected Areas in Communications
Error-resilient coding of 3-D graphic models via adaptive mesh segmentation
IEEE Transactions on Circuits and Systems for Video Technology
Streaming of plants in distributed virtual environments
MM '08 Proceedings of the 16th ACM international conference on Multimedia
Compact and progressive plant models for streaming in networked virtual environments
ACM Transactions on Multimedia Computing, Communications, and Applications (TOMCCAP)
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Transmissions over unreliable networks, for example, wireless, can lead to packet loss. An area that has received limited research attention is how to tailor multimedia information taking into account the way packets are lost. We provide a brief overview of our research on designing a 3D perceptual quality metric integrating two important factors, resolution of texture and resolution of mesh, which control transmission bandwidth, followed by a suggestion on alternative strategies for packet 3D transmission of both texture and mesh. These strategies are then compared with respect to preserving 3D perceptual quality under packet loss in ad hoc wireless networks. Experiments are conducted to study how buffer size, sending rate, sending intervals, and packet size can affect loss in unreliable channels. A model for estimating the optimal packet size is then proposed. We derive the optimal number of packets based on this model, and relate the theoretical derivations to actual network data.