Shape and motion from image streams under orthography: a factorization method
International Journal of Computer Vision
IEEE Computer Graphics and Applications - Special issue on computer-aided geometric design
Rapid octree construction from image sequences
CVGIP: Image Understanding
Three-dimensional computer vision: a geometric viewpoint
Three-dimensional computer vision: a geometric viewpoint
Synthesizing realistic facial expressions from photographs
Proceedings of the 25th annual conference on Computer graphics and interactive techniques
A morphable model for the synthesis of 3D faces
Proceedings of the 26th annual conference on Computer graphics and interactive techniques
Proceedings of the 27th annual conference on Computer graphics and interactive techniques
Estimating Coloured 3D Face Models from Single Images: An Example Based Approach
ECCV '98 Proceedings of the 5th European Conference on Computer Vision-Volume II - Volume II
Automated Texture Registration and Stitching for Real World Models
PG '00 Proceedings of the 8th Pacific Conference on Computer Graphics and Applications
Multiple textures stitching and blending on 3D objects
EGWR'99 Proceedings of the 10th Eurographics conference on Rendering
Reflectance from Images: A Model-Based Approach for Human Faces
IEEE Transactions on Visualization and Computer Graphics
Matching 2.5D Face Scans to 3D Models
IEEE Transactions on Pattern Analysis and Machine Intelligence
Towards understanding expression for tele-operation
International Journal of Computer Applications in Technology
3D reconstruction of human faces from occluding contours
MIRAGE'07 Proceedings of the 3rd international conference on Computer vision/computer graphics collaboration techniques
Efficient model-based linear head motion recovery from movies
CVPR'04 Proceedings of the 2004 IEEE computer society conference on Computer vision and pattern recognition
Finding optimal views for 3D face shape modeling
FGR' 04 Proceedings of the Sixth IEEE international conference on Automatic face and gesture recognition
Driving 3D morphable models using shading cues
Pattern Recognition
ACCV'06 Proceedings of the 7th Asian conference on Computer Vision - Volume Part II
3D face sparse reconstruction based on local linear fitting
The Visual Computer: International Journal of Computer Graphics
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We present a method for 3D face acquisition using a set orsequence of 2D binary silhouettes. Since silhouette imagesdepend only on the shape and pose of an object, they areimmune to lighting and/or texture variations (unlike featureor texture-based shape-from-correspondence). Our prior3D face model is a linear combination of "eigenheads" obtainedby applying PCA to a training set of laser-scanned3D faces. These shape coefficients are the parameters for anear-automatic system for capturing the 3D shape as wellas the 2D texture-map of a novel input face. Specifically, weuse back-projection and a boundary-weighted XOR-basedcost function for binary silhouette matching, coupled with aprobabilistic "downhill-simplex" optimization for shape estimationand refinement. Experiments with a multi-camerarig as well as monocular video sequences demonstrate theadvantages of our 3D modeling framework and ultimately,its utility for robust face recognition with built-in invarianceto pose and illumination.