Object-space point blending and splatting

  • Authors:
  • Renato Pajarola;Miguel Sainz;Patrick Guidotti

  • Affiliations:
  • University of California Irvine;University of California Irvine;University of California Irvine

  • Venue:
  • ACM SIGGRAPH 2003 Sketches & Applications
  • Year:
  • 2003

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Abstract

We present a novel point-based rendering approach based on object-space point interpolation. We introduce the concept of a transformation-invariant covariance matrix of a set of points to efficiently determine splat sizes in a multiresolution hierarchy. We analyze continuous point interpolation in object-space, and define a new class of parametrized blending kernels to achieve smooth blending. Furthermore, we present a hardware accelerated rendering algorithm based on α-texture mapping and α-blending.